Everyones so excited for GTA 6. I kind of like how happy people are for a new GTA but… I don’t really get why people still like GTA? I liked San Andreas growing up, but I dunno I guess I got sick of that kind of game?

Personally I’m not a GTA fan anymore and don’t really get the hype. But then again, tastes are mostly subjective and I’m sure plenty of you don’t get why my grown ass loves Pokemon and Deltarune. So I’m not judging or being coy, I just want to hear what what you’re looking forward to about it so I can share in everyones excitement!

  • Comrade_Cat@lemmygrad.ml
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    15 minutes ago

    I wasn’t that interested until the recent trailers came out. I loved GTA 3, Vice City, and San Andreas growing up but never had time to try GTA 4 and I fucking hate GTA 5. Franklin is the only likable character in that game, everyone else is just disgusting.

    But the GTA 6 trailers are giving me a strong Red Dead Redemption 2 vibe and RDR2 one of the best games I’ve ever played so I’m tentatively optimistic.

  • BelieveRevolt [he/him]@hexbear.net
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    17 hours ago

    I also don’t really get it, I’ve played every GTA game and already felt like I’d outgrown the series when V came out (13 years ago peppino-holy-shit ). The humor is just so bad in Rockstar games and they do the current day satire so badly that the 80s and early 90s pastiches of Vice City and San Andreas are much more compelling. SA was peak GTA with all the silliness.

    The actual gameplay also feels like it’s far behind its rivals, I had more fun with Saints Row The Third than GTA V, even though it’s much jankier and less technologically advanced. I guess there really aren’t any rivals anymore, all the GTA-likes have been quietly smothered with a pillow. The one thing I always enjoyed in GTA was driving around the map, but these days I’d rather fire up one of the truck sims or an Assetto Corsa freeroam map.

    • znonymous [comrade/them, love/loves]@hexbear.net
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      10 hours ago

      I really enjoyed getting a five star wanted level and using a rpg launcher to turn swat into street paste by the dozens.

      In GTA.

      Still look back and smile when I think of the hours I spent doing that in every different part of the map to see if anything weird would happen.

      Also, it’s the closest new content we’ll ever get to the RDR franchise, so I will probably at least try it. But maybe not, cuz, I don’t even have a TV anymore since my disabled son wrecked it in a fit of rage last month.

      But yeah, San Andreas was the shit.

      • BelieveRevolt [he/him]@hexbear.net
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        8 hours ago

        every different part of the map to see if anything weird would happen

        One funny thing to do in SA is to go to Mt. Chiliad with a wanted level, because the AI breaks and cop SUVs will just tumble down the mountain peltier-laugh

  • Aradina [They/Them]@lemmy.ml
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    20 hours ago

    Regretfully, Rockstar Games employ some of the most talented living artists.

    They used to employ funny people too but they stopped doing that

  • Damarcusart [he/him, comrade/them]@hexbear.net
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    21 hours ago

    It’s a video game that lets you drive cars fast and be violent in the streets without serious consequences. For the perpetual “everyone is 12” demographic, this is the ideal video game.

    I think at this point it is more just hype than anything else, the GTA games are fun, but they’ve taken on an almost mythical status amongst “Gamers” now, that they are one of the pillars of video game achievement, so you have to play them or you’re not a real Gamer. It’s one of those FOMO things I think.

  • SpaghettiMaster@feddit.uk
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    17 hours ago

    Yeah I don’t really get the extreme hype either. No interest in playing it even if it was £30 like a normal game

  • Awoo [she/her]@hexbear.net
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    21 hours ago

    There are not many games that tackle a modern current date setting that doesn’t feel like it’s too far into fantasy. GTA and Call of Duty stay the closest to this, Battlefield too but it has veered into cartoony action fantasy for a lot of people that stops it being culturally relevant.

    Landing in the zeitgeist the way these games do comes a lot from intentionally placing themselves as close to modern cultural experience and relevance as they can, setting and date being important to this.

  • GoodGuyWithACat [he/him]@hexbear.net
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    24 hours ago

    I think people enjoy the cultural moment of big releases where “everyone” they know is playing. GTAV certainly had that moment and they’ve become rarer and rarer. The generation that is most hyped grew up in an age where big game releases meant of “community” of gamers all playing one game and I’m sure there’s some nostalgia for being a teenager in the mix.

    I can tell you for these games, there’s also the FOMO if you’re the one friend in the group that isn’t playing.

    Besides that, rockstar makes quality games. I don’t love that game loop, but I do get why people enjoy exploring a world with their friends.

  • Nola@piefed.zip
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    1 day ago

    I’ve bounced off every GTA that has came out

    SA was the furthest I got in any of them just cause it had some addictive qualities(the turf management stuff, some novel missions) and it was basically my first GTA so the novelty was there.

    To me, GTA is a frustrating contradiction. It is always amongst the most graphically polished and meticulously crafted game worlds ever yet everything beyond it’s production value feels underwhelming. Heavily style over substance.

    The controls/animations are clunky, the missions have barely evolved from the PS2 days, the gunplay even after patches was still mid, the sort of PS era chaos sandbox keeps getting paired back to accommodate more “realistic storytelling and immersion,” and the game systems and side activities all feel a mile wide and a centimeter deep. With little more than novelty to make you want to do them more than once.

    Which in the last two games has made the whole world mostly feel like visiting an impressive tech demo more than something I actually get immersed into the way I can in almost any other open world style game.

    And probably my highlights in both GTAIV and V is exploring the map for a few hours and listening to the radio. Which probably shouldn’t be the thing I find most memorable in a game with a trillion dollar budget or whatever.

    And unlike RDR, the stories themselves aren’t enough to compel me to push forward.

    I’ll probably pick it up eventually, especially if any of my issues get resolved or truly improved upon, but I already don’t game as much anymore so I’ll probably wait til it comes to PC and get it on a Steam sale or something.

    • Infamousblt [any]@hexbear.net
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      1 day ago

      This is how I feel about every GTA I’ve ever played. They’re an awful slog for hours before they finally let you explore the world, then you do and there’s a few hours of gee whiz wonder, and then there’s nothing else.

    • Redcuban1959 [any]@hexbear.net
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      1 day ago

      The controls/animations are clunky, the missions have barely evolved from the PS2 days, the gunplay even after patches was still mid, the sort of PS era chaos sandbox keeps getting paired back to accommodate more “realistic storytelling and immersion,” and the game systems and side activities all feel a mile wide and a centimeter deep. With little more than novelty to make you want to do them more than once.

      They are not like the ps2 ones, they are way worse, you can’t do shit anymore or you’ll get “mission failed”, they want to add a billion shit to their games that no one cares and doesn’t make the game fun. Also the story is so bad.

    • GoodGuyWithACat [he/him]@hexbear.net
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      24 hours ago

      Both GTA and Red Dead I can acknowledge are polished games with a lot of immersion and story to offer, but I bounce off them. The gameplay loop of auto aiming just isn’t for me.

  • CrawlMarks [he/him]@hexbear.net
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    24 hours ago

    I am enjoying the discourse from a month ago where this is going to be the first mass market dating sim and women are going to get upset seeing their boyfriends work harder to treat their virtual girlfriend better than in real life. Virtual microcheating for boys

  • rubber_chicken [he/him]@hexbear.net
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    1 day ago

    I wish it weren’t special for a game to be set in (a ridiculous version of) present day Earth, but somehow it is. If movies were like AAA video games and there were still rental places, you’d have the big capeshit section, the big blowing-up-aliens section, the big US military propaganda section, the big fantasy section and then one dusty “other” shelf that’s getting its first film in years. It’s the sixth in a franchise that never really showed much depth or variety but we are fucking starved, so we are camped out and calling in sick to catch it on day 1.

  • barrbaric [he/him]@hexbear.net
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    1 day ago

    It is for Ball and Gun Gamers, the type of guy who only plays Call of Duty and Madden every year. GTA from 4-onwards has always been pretty mid, and the “random chaos in an open world” genre has been done better, peaking with Just Cause 2 imo.

  • GalaxyBrain [they/them]@hexbear.net
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    23 hours ago

    I don’t get it but I have t been excited for a video game since Tears of the Kingdon and WOW that was a disappointment. San Andreas was a good time but I got it for $5 at a pawn shop and maybe played 4 missions. I just put in cheats and saw how long I could evade arrest.