https://www.reddit.com/r/GamingLeaksAndRumours/comments/1n7ojk1/steam_frame_trademarked_by_valve_computer_hardware/

Filed just yesterday, September 2nd 2025.

STEAM FRAME™ trademark registration is intended to cover the categories of computer hardware; computer networking hardware; computer peripherals; computer hardware and computer software for the reproduction, processing, and streaming of audio, video, data, text, and multimedia content.

https://uspto.report/TM/99370857

STEAM FRAME™ trademark registration is intended to cover the categories of computer game consoles for recreational game playing; video game consoles; video game accessories, namely, controllers for video games.

https://uspto.report/TM/99370861

  • Hawke@lemmy.world
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    2 months ago

    Framework + valve collaborating to release half-life 3 as a platform exclusive, confirmed!

    • Cethin@lemmy.zip
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      2 months ago

      Could you imagine if they release HL3 as a Linux exclusive? That’d satisfy me to no end. I don’t like exclusivity, but it’d be so fun to watch the chaos.

      • Nilz@sopuli.xyz
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        2 months ago

        I used to be annoyed at Github projects that were Linux only but didn’t mention it. Now I’m annoyed at Github projects that are Windows only but don’t mention it.

        • addie@feddit.uk
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          2 months ago

          The app that you’ve always wanted, or at least, close enough so that you can tweak it and maybe submit a PR! Except of course that it’s written in .NET and uses WinForms for its UI. Bastards.

          In some ways, I’m a bit envious of Windows for having a standardised UI toolkit, even if it’s terrible. Linux has a selection that are each flawed in their own way. I think the last time I enjoyed writing UI code was on the Amiga 1200, and that wasn’t yesterday.

          • Metju@lemmy.world
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            2 months ago

            uses WinForms for it’s UI

            Sounds like a project I wouldn’t want to contribute to 😆

            Source: spent a couple years maintaining a product written in that PoS framework

    • poVoq@slrpnk.net
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      2 months ago

      Hmm, you might be on to something with Framework recently releasing a desktop PC. Maybe they decided to cooperate with Valve for a home console. Valve seems to be quite into repairability as well, so that doesn’t seem like a totally unlikely match.

      • Hawke@lemmy.world
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        2 months ago

        Oh I wasn’t kidding with my speculation on that part. The half-life 3 part is over the top silliness, but framework collab is definitely plausible.

    • Artopal@lemmy.ml
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      2 months ago

      That’s what I’m hoping, too. A collaboration between Valve and Framework, with iFixit for good measure. I’m expecting that the processor and motherboard will be custom designed, but I’m also hoping that the hardware will be repairable and upgradable.

  • spamspeicher@feddit.org
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    2 months ago

    My guess: Valve is partnering with IBM. They are bringing the mainframe to the masses, with SteamOS preinstalled.

    They are probably inspired by the guy who bought a mainframe and put it in his parents basement.

  • hperrin@lemmy.ca
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    2 months ago

    Considering the Steam Deck is not a deck, and the Valve Index is not an index, I’m assuming this is not a frame.

    Oh wait, Steam Controller.

  • cecilkorik@lemmy.ca
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    2 months ago

    Steam machines was a better name to be honest. I’m sad that effort withered and died.

    • sorghum@sh.itjust.works
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      2 months ago

      I’d say more effort went into the software which sets us up for where we are now where a great deal of PC games is already compatible making this a must buy for playing the massive libraries that everyone has been amassing since 2003. If it can boot Plasma Bigscreen or if Steam Big Picture gets more entertainment apps like Netflix, it will be a home entertainment juggernaut.

    • neon_nova@lemmy.dbzer0.com
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      2 months ago

      Maybe they will use the stream machines name as an umbrella term for all their “consoles”. I like that name too.

  • Fedizen@lemmy.world
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    2 months ago

    They need to get better marketing people. “Gonna go play a game on my frame” just sounds silly.

  • LiveLM@lemmy.zip
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    2 months ago

    Frames -> Glasses -> new VR headset?

    PS: Whatever you call it, please Steam Controller 2, it’s been too long 🥲

    • Patches@ttrpg.network
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      2 months ago

      Agreed.

      But I get a strong feeling it is going to be all-in-one like the Quest. Computer and Battery are on the headset.

      Deck Verified to now extend to VR titles through this new device. Frame Verified.

      • LiveLM@lemmy.zip
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        2 months ago

        I wish. I like the idea of a standalone headset but I’m not exactly thrilled to give Meta any money…

        • entropicdrift@lemmy.sdf.org
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          2 months ago

          Valve have had prototype schematics leak a few times for their standalone headset. Internal development name for it is Deckard.

    • eldoom@lemmy.ml
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      2 months ago

      I’m personally speculating something like xr glasses with game streaming ability and the ability to connect to some kind of controller.

    • tal@lemmy.today
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      2 months ago

      Maybe a self-hosted gaming computer rack via which one Steam Links to Steam Decks around the house, give them a lot more compute capability. :-)

    • Cethin@lemmy.zip
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      2 months ago

      I’m sure a new VR headset would still use the Index name. AR glasses maybe, but I doubt it.

    • Decq@lemmy.world
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      2 months ago

      Would they really? Feels like that market is pretty saturated already. Unless they do something unique with it. But then again it would be great for the steam deck.

      • Psythik@lemmy.world
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        2 months ago

        “Saturated”? Seriously? How so? I can’t think of a single cloud gaming platform that didn’t fail miserably. Nobody can seem to be able to make a competitive service. There’s a massive gap that needs to be filled.

        • Decq@lemmy.world
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          2 months ago

          Uh, GeForce Now? Xbox gamepass/cloud? Amazon Luna? Probably more. And if others fail I assume because there isn’t enough demand. (except for stadia, that’s just failed because Google gets a hard on for canceling projects). Now I haven’t bothered with cloud gaming since OnLive. So I don’t know how good any of these are. They probably can be improved on. But to say there are none? Nah.

      • mrgoosmoos@lemmy.ca
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        2 months ago

        saturated

        steam

        cloud

        ha

        I have nothing to add I’m just loopy and thought it was funny

      • surph_ninja@lemmy.world
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        2 months ago

        They already have the tech for it nearly perfected. Most of the time I play a Steam game now, I’m playing through my phone, tablet, or AppleTV. It’s fantastic.

        Only thing that sucks is the Steam link app locks you out of the store and friends functionality (I believe to comply with Apple restrictions). Locking friends straight up breaks multiplayer in a few games.

        • Psythik@lemmy.world
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          2 months ago

          I’m glad that Steam Link works for you. Meanwhile I gave up on it and decided to just lug my 50LB desktop from room to room instead, because doing so is considerably less of a hassle than putting up with Steam Link and its constant lagging, disconnects, dropouts, FPS dips, and input lag. It’s so fucking bad that I can’t believe that people actually still use it as more than just a neat novelty for five minutes at a time.

        • underscores@lemmy.zip
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          2 months ago

          I don’t think steam link is perfect as a frequent user, there’s lots of connectivity issues

          • surph_ninja@lemmy.world
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            2 months ago

            Probably very dependent on your setup. I have high speed fiber, so the performance is great either at home or remote.

            If you don’t have a great connection, or your upload speed is limited by the ISP, your experience won’t be great. But maybe that’s what Steam frame is going to address?

  • randomaside@lemmy.dbzer0.com
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    2 months ago

    Honestly I’m ecstatic to see more Valve hardware. They’re setting the target for hardware for game developers which means a better experience for us all.

    PC Game Developers will know they need to get they’re game running on deck (and now FRAME) if they want to hit the maximum size audience. Nvidia currently owns PC gaming but they’re not good stewards of the PC gaming ecosystem anymore (nor is Microsoft).

    • I really have no interest in title’s that beg me to run buggy builds on a $2000 graphics card that is less than 2 years old to be “playable”. (Looking squarely at unreal engine 5 games)

    • I have no interest in GPUs that cost 200% the cost of the rest of the PC.

    (╯°□°)╯︵ ┻━┻

    I want AMD apus to dominate the space. I want Linux to empower them. I am tired and TBH my next gaming PC is going to end up running Kazeta.org at this rate.

    Thank you for coming to my TEDex talk

    • BaroqueInMind@piefed.social
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      2 months ago

      I just looked up Kazeta.org and it looks like a gaming console with extra steps. It looks cool, but the amount of effort needed to build a physical collection of carts is so tedious that I would have spent better time simply purchasing a gaming console because they are always plug- and- play

    • tal@lemmy.today
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      2 months ago

      I have no interest in GPUs that cost 200% the cost of the rest of the PC.

      Well, CPUs have come down in price because they just aren’t advancing in performance that quickly any more; serial compute hasn’t improved that much. If you charge much for a modern processor, people will just use an older one. Parallel compute improvements has kept going, and thus GPUs aren’t under that kind of pressure from physical limitations.

        • tal@lemmy.today
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          2 months ago

          Well, unless we make new physics breakthroughs, serial computing improvements have slowed down a lot and are just limited in how much further we can push it. Kinda makes parallel computing the future by default, at least for problems that can be parallelized. Might not be tomorrow or next year, but over time, yeah, I expect a general shift towards parallelization. That’s not a huge surprise — I mean, I think that it isn’t very controversial to say that we expected that to probably ultimately happen at some point, just didn’t know exactly when.

  • northendtrooper@lemmy.ca
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    2 months ago

    Seems like we’re getting one step close to a full fledge SteamOS. I’m guessing they want to sell pre-builts before releasing the OS?

    • Cethin@lemmy.zip
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      2 months ago

      My guess would be they don’t want to spend a lot of effort supporting arbitrary hardware before they’re ready. Honestly, I don’t get why everyone is so obsessed with it. There are excellent dedicated distro maintainers that provide the same feature set SteamOS will provide —or something more suitable to your taste even. If you have a Deck then great, keep running SteamOS. If not, there are potentially better options for you already.

  • Fleur_@aussie.zone
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    2 months ago

    Is there a reason valve calls all their products “steam something” as opposed to “valve something” ?

    • Cethin@lemmy.zip
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      2 months ago

      I would guess it’s to indicate heavy association with the Steam client/service. Valve could make other products (I know they’re working on human brain interface stuff), but if it’s called “Steam…” you can easily identify it’s in the gaming line for use with Steam.

  • SabinStargem@lemmy.today
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    2 months ago

    I am hoping this ends up being a PC hardware ecosystem, where each component is a cartridge or LEGO brick. Just pull out the power supply, RAM, GPU, or CPU, and slot in another, without worrying about breaking something or technical details. No need to dig your paws into the flesh of the machine and hope your rocket surgery skills are up to the task.

    • chiliedogg@lemmy.world
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      2 months ago

      So… a PC?

      They really are close to plug and play. You need to know that parts are compatible, but that’s true for anything.

      • SabinStargem@lemmy.today
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        2 months ago

        No, a PC ecosystem where all the parts are shrouded and there are no wires to futz with.

        It isn’t unrealistic - the original Starfox and Yoshi’s Island games were on cartridges, which included 3D acceleration (Super FX) hardware that increased the performance over the standard SNES. For the player to use it, all they had to do was just insert the cart into the SNES and start playing. The Nintendo 64 also had RAM expansion Paks that plugged into the machine, doubling the RAM to a massive 8 megabytes, in less than 10 seconds.

    • Patches@ttrpg.network
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      2 months ago

      Serious question: Have you ever built a PC?

      Because it really isn’t rocket appliances. I would venture your average 12 year old could do it, and has done it given a YouTube tutorial.

      All of the connectors only fit one way, and they are all uniquely shaped/sized.

      More expensive, Proprietary hardware, sounds like a nightmare for all involved.

      • Surp@lemmy.world
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        2 months ago

        I can tell you without a doubt the average 12 year old is most likely unable to even install windows…they don’t know how to use computers anymore like people born in the 80s early 90s learned to use and fix them.

      • Fedizen@lemmy.world
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        2 months ago

        The only way they could make a PC more modular without making more proprietary is to use laptop expansion ports or USB C expansion ports.