I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.

  • Nurse_Robot@lemmy.world
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    3 months ago

    Who amongst us hasn’t played GTA at least once while trying to drive around and follow all the traffic laws for absolutely no reason at all

    • kratoz29@lemm.ee
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      3 months ago

      Is there any mission as of nowadays that forces you to drive according to traffic laws in any of all the entries?

      If not I propose a very annoying one like the Driver tutorial as the GTA VI tutorial.

      • CheeseNoodle@lemmy.world
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        3 months ago

        People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren’t really into american movies about cars half the stuff on the list was kind of gibberish.

        • kratoz29@lemm.ee
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          3 months ago

          And that is why it would be fun to troll the worldwide players with such a tactic, at least for a little while, but the world ain’t funny anymore and they wouldn’t do that with arguably the most expected game of the decade.

      • Psychadelligoat@lemmy.dbzer0.com
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        3 months ago

        Sorta? Multiple that make you watch your speed, for sure

        Driver’s law mechanics in a mission/mode of GTA would be amazing, wanted level system from 2 included (with a way to clear your on-foot wanted, of course)

    • Agrivar@lemmy.world
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      3 months ago

      Every time I log into that game I like to pick a car from my garage, smoke a fatty (in RL), and then drive all slow and chill from my apartment to the golf course. Pretend like I’m afraid of getting pulled over! Then I play a quick 9 holes. Generally, after that, I’m done with GTA for another month or so.

  • blackstampede@sh.itjust.works
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    3 months ago

    Minecraft. You think that there’s no way to play Minecraft “wrong”, right up until you accidentally fall into the 4-block wide valley that I’ve cut through the entire map or walk into the liminal space that I’ve mined out just above bedrock. Fuck cutesy cottages and Minecraft in minecraft- let’s just build superstructures that disappear beyond the draw distance of the map. Fuck creative mode- let’s do it while we’re facing down mobs day and night. Fuck explosives- do that shit with a pick like a goddamn man. You haven’t really seen confused rage until your child discovers hundreds of unexplained and unexplainable brutalist towers extending into the distance like the gravestones of alien gods when they thought you were building a farm over the next hill.

    • Akatsuki Levi@lemmy.world
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      3 months ago

      . . . I gotta tour one of your worlds someday

      Shit like this I have only seen in a Manga once, forgot the name, but basically bunch of robots that humanity made were let loose without humans(they died) and they kept building giant megastructures for no reason without stopping It’s just absolutely surreal and I just love it

    • Gibibit@lemmy.world
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      3 months ago

      There’s a great level of detail mod that can keep distant structures and terrain loaded in. I think it’s called Distant Horizons. That and a render performance improvement are the only mods that I play with, makes such a big difference.

      • Corroded@leminal.space
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        3 months ago

        On Bedrock you can just edit a text file to increase the loaded distance. I feel like there’s probably something similar for Java

    • zo0@programming.dev
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      3 months ago

      Banned

      The player exploited the game mechanics to achieve an unintended side effect.

  • Statick@programming.dev
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    3 months ago

    I used to only do something called “surfing” in the Counter-Strike: Source days.

    There are dedicated servers that only run surf maps.

    • Million@lemmy.zip
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      3 months ago

      Source best game.

      I still have KSF Clan server list in my bookmarks for easy access. When theres nothing to play, just play surf.

      Also, shoutout to momentum mod, a standalone game with surf, bhop, defrag, rocket jump, sticky jump and more in one single game. Coming out soon ™️

    • Agent641@lemmy.world
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      3 months ago

      TF2 Had surf maps too, and I spent an embarrassing amount of time on those. Got super good at it too.

  • vxx@lemmy.world
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    3 months ago

    Battlefield One

    I don’t play it anymore, but when I did with a friend, I broke the healer mechanic.

    I always stayed with my friend and our team, and instead of a weapon I was carrying a syringe.

    In a Match I ressurected up to 70 people, making us pretty much an undying army.

    I would always top the leader Board in any game Mode.

    A couple months in I saw copycats, but nobody came close to my insanity.

    The next Iterations of the game sucked for me because they nerfed the mechanic extremely.

  • moonburster@lemmy.world
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    3 months ago

    Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.

    I will blame Skyrim for this behaviour

    • thewitchslayer@sh.itjust.works
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      3 months ago

      I think I did that a few times in ZD when I first played. You likening it to Skyrim for that makes sense. The classic “if I stand on this rock, the giant can’t launch me into space”

  • MyNameIsAtticus@lemmy.world
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    3 months ago

    Red Dead Online is almost always my go to Fishing Game with friends. It just does the fishing aspect really well. Bonus points when the camp is setup near a river or pond

  • Console_Modder@sh.itjust.works
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    3 months ago

    Some friends and I play multi-world randomizers together. Randomizers modify a game so that important items/unlocks are in different locations or are obtained in a different way. I usually play Ocarina of Time and a randomizer changes all the “treasure chest” items found throughout the world, so instead of finding the bow in the Forest Temple (where it should be in the game), it could be found behind a rock in a cave in the middle of the field. I constantly have to ask myself “What items don’t I have yet?” and “What areas do I have access to that I haven’t searched yet?” It turns the game into a kind of puzzle game. There is a website we use called Archipelago.gg that lets you connect randomizers together. I can play an OOT randomizer and my friend can be playing a Pokemon Emerald randomizer, and when I open a chest I can find items from his game and he gets a gym badge, an HM, or something else dropped into his inventory. And it works the other way when he beats another trainer, he could get one of my items and I get some rupees, or a hookshot dropped into my inventory.

  • MudMan@fedia.io
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    3 months ago

    Hah. As a kid I used to just hang out or make up stories in Lucasarts games, like Monkey Island and especially Maniac Mansion. I know I wasn’t alone, because there were multipe contemporary games built around that idea, including form Lucas, even before The Sims came out. Toe Jam and Earl 2: Panic on Funkotron was also a good, weird roleplaying avenue.

    And I did engage in some amount of “let’s make my house in this map editor” back when games came with map editors. We all did, I think.

    Oh, and some games I’d play just to listen to the music. It’s hard to argue this was unintended, though, given how many games had sound test modes. I remember I’d fire up Panzer Dragoon just to gawk at the intro, which I realize seems silly if you look at it now.

    • Maestro@fedia.io
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      3 months ago

      I fondly remember when my parents bought a new house that had yet to be built. I took all the drawings and made a Doom map so I could show my parents what their house would look like.

  • FilthyHands@sh.itjust.works
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    3 months ago

    I used to play Jet Moto solely to do tricks. I remember there being level geometry that could send you hundreds of feet in the air.

  • Trumble@sopuli.xyz
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    3 months ago

    I was part of some exploration guilds in World of Warcraft with the aim to explore every inch of the Azeroth, get beyond every instance border and just climb hard terrain even if there was an easier way up.

    • shplane@lemmy.world
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      3 months ago

      The early days of wow were a magical time. I loved jumping around and getting stuck in the most random, remote areas of the map

  • tatann@lemm.ee
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    3 months ago

    I played stealth games like Hitman like a mass murderer.

    I also play the “infiltrator” class in Mass Effect without tactical cloak. I mean it’s a mix of soldier and engineer, why should it be focused on stealth ?

    • Dizzy Devil Ducky@lemm.ee
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      3 months ago

      Absolutely a fun way to play Hitman. Definitely makes the game so much more fun, especially if you are playing on a crowded map and are trying to take out every single person possible without dying on harder difficulties.

      We don’t need stealth where we’re going!

    • DrSteveBrule@mander.xyz
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      3 months ago

      My cousin and I spent a summer messing around in hitman blood money when we were younger. There’s a level that takes place in a neighborhood with a cul-de-sac. We managed to kill every single npc undetected with the snare wire and dump theoe bodies into the sewer to leave no evidence. After each level, the game generates a newspaper article to describe the events and it basically said everyone in the neighborhood just vanished.

  • andros_rex@lemmy.world
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    3 months ago

    I play heavily modded Elder Scrolls, where my character never touches the main story.

    My favorite Morrowind run was a princess who ended up creating an agricultural baron, buying up every plantation and owning probably hundreds of slaves. She also got into the skooma business on the side (needed money for all of her dresses). Morrowind had a ton of wacky mods that were just fun to play in general - people made Star Wars and LOTR questlines. There’s also the work of Tommy Khajiit (RIP), which is something unique and which has never gotten the respect it deserved. (Or Lady Rae - she liked to recolor the game bright neon colors, and basically got bullied out of the modding community.)

    Skyrim is a hunting/vagrant simulator for me. I usually play a Dunmer refugee and avoid the in-game quests entirely. Survival and economy mods to make the focus of the gameplay getting enough gold to afford a room for the night, tweaks to loot to make things more “mundane.”

    The Sims for me is either 1800s Utah polygamous Mormons, post apocalyptic Handmaid’s Tale scenarios, or prisons.

    • mojofrododojo@lemmy.world
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      3 months ago

      The Sims for me is either 1800s Utah polygamous Mormons, post apocalyptic Handmaid’s Tale scenarios, or prisons.

      lolwtf

      • andros_rex@lemmy.world
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        3 months ago

        The prison mod is great for running the “re education” camps in the Handmaid’s Tale scenarios. I usually rezone all of the lots in Downtown to residential, and then explode a series of bombs across them (+ enhance with some assets ripped from the Fallout games). Occasionally I add in a zombie apocalypse to shake it up.

        My Utah Mormons I play out the generation after they moved from Nauvoo. Clothing is period accurate, as much as possible. The goal is to populate an empty map, and find something to do with all of the extra men (wars, Indian raids…)

        When I was ten and playing the original Sims, it was Roman families with historically accurate slavery (minus the sex stuff.)

        • Elevator7009@lemmy.zipOP
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          3 months ago

          then explode a series of bombs across them

          Have not played The Sims in a hot minute, is this a mod? I don’t remember being able to do this.

    • ArtificialHoldings@lemmy.world
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      3 months ago

      I thought that was the Sims intended playstyle? You mean to tell me the developer didn’t intend for me to make a family of 8 of my friends, then trap them in a house until each of them dies one-by-one Hunger Games style? Then build a glorious mansion for the final one?

  • Denjin@lemmings.world
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    3 months ago

    The original crackdown, the only movable object that was completely indestructible were the big yellow skips (don’t know what Americans call them).

    Would play in coop with one character fixed in a spot to stop them despawning and see how many I could gather from around the map and bring back. You could only carry them in your arms preventing you from driving and climbing the taller buildings, forcing you into unconventional routes through the city, often while being shot. Think I got about 20 as my record before having to sign off.

    • morphballganon@mtgzone.com
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      3 months ago

      (don’t know what Americans call them)

      This is such a bizarre thing to say. Why does your mind go to Americans, especially if you aren’t one? How do you know we don’t call them that too? (We don’t, but how did you know that?)

      • Denjin@lemmings.world
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        3 months ago

        Because most of the people you interact with online, in English, tend to be Americans, so it often helps to clarify your point in terms that are more familiar with Americans to save confusion. I’ve been completely misinterpreted in the past by talking about pants (meaning underpants) where my audience thought I was talking about pants (meaning trousers).

        And as if to prove my point, there is in fact a different word, though it seems a more generic term than the rather specific British English skip, that is dumpster.

        • Elevator7009@lemmy.zipOP
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          3 months ago

          were the big yellow skips (don’t know what Americans call them)

          American here! I was reading your first comment, and I was mildly curious what a “skip” is. I guessed “school bus” and oh wow was I wrong. But hey, still a (probably?) public-funded vehicle that’s bigger than a normal car and thus something my 5-year old self thought would be fun to drive.

          Differences in uses of the English language in primarily English-speaking countries are always fun, I 100% agree with your point about clarifying. Thanks for explaining nicely to the person above :) I’ve seen a glut of people just being nasty on Lemmy recently so I’m especially happy to see people interacting civilly when some would have gone on an insult spree.

  • Rose@slrpnk.net
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    3 months ago

    Most of my time in Elden Ring has been 1) ogling at the landscapes going “Holy shit this is metal”, and 2) bravely running away.

    • Toribor@corndog.social
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      3 months ago

      Bravely running away is the quintessential FromSoft experience. The ultimate flex on enemies is to not even bother attacking them and just rolling to dodge occasionally while you grab items and run past them to the next checkpoint.