Survivor games were dubbed “babysitting bars simulators” at one point when hunger, thirst, sleep and all other sorts of survivor meters were being added to all games because reasons. Unless they have some interesting ludo narrative dynamic they get annoying almost immediately. There’s a reason they don’t show up in recent games as often anymore.
The hunger bar in ark sucks. Its a multi point issue I think. The time cycle is made super quick so that does mean you have to drink and eat more but also it takes 10 steaks to fill that bar and you have to do it at least 3 times a day. It’s ridiculous.
i really liked survival in fallout 4, mostly because its actually super hard at the start, any fire fight could mean death, you gotta play like you are really there for real
Sort of reminds me of when they added laying water pipes and adding pumping stations and water towers to SimCity 2000. It was just an added grind which made it less fun.
that would get so old lol. i would just be bored having to wait to take a shit when i already take enough during the day
Survivor games were dubbed “babysitting bars simulators” at one point when hunger, thirst, sleep and all other sorts of survivor meters were being added to all games because reasons. Unless they have some interesting ludo narrative dynamic they get annoying almost immediately. There’s a reason they don’t show up in recent games as often anymore.
The hunger bar in ark sucks. Its a multi point issue I think. The time cycle is made super quick so that does mean you have to drink and eat more but also it takes 10 steaks to fill that bar and you have to do it at least 3 times a day. It’s ridiculous.
i really liked survival in fallout 4, mostly because its actually super hard at the start, any fire fight could mean death, you gotta play like you are really there for real
Sort of reminds me of when they added laying water pipes and adding pumping stations and water towers to SimCity 2000. It was just an added grind which made it less fun.