Hello everybody. I hope you are all enjoying your week. This week I continued playing through Pokemon Omega Ruby. I defeated the elite four and finished the post game episode. I accidentally critically hit Deoxys and wasn’t able to catch it, but I read online that I can try again after beating the Elite 4 rematch. I also played a little Rome Total War on the side. I hope you all have a good week!

  • Parzivus [any]@hexbear.net
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    6 days ago

    Arknights is jingling keys at me

    It’s not actually all that political, the imperial Russia equivalent is comically evil but the revolutionaries are a mix of students and anarchists that don’t have a very strong ideological component. Maybe they’ll take it in a more interesting direction in the future, idk.

    Also trying Archipelago with some friends. It’s basically a cross-game randomizer, fun but kinda frustrating depending on the game. On the technical side it works quite well, though.

  • BeanisBrain [he/him, they/them]@hexbear.net
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    6 days ago

    I have been absolutely glued to UFO 50. I’ve enjoyed most of the games very much, and it scratches the oddly specific itch of “trying a bunch of obscure old games and stumbling upon hidden gems.” I’m about halfway through, and so far my favorites are Bug Hunter, Attactics, Mortol, and Avianos.

  • nfreak@lemmy.ml
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    6 days ago

    I never played the Metal Gear series growing up so I’ve been working through MGS 1, 2, 3, and 4 so far over the past few weeks. 1 shows its age for sure but was a good tjme, 2 was a masterpiece, 3 didnt quite click with me personally but I can appreciate why it’s such a classic, and I’m liking the story of 4 and I’m nearing the end but goddamn it’s literally just a movie LMAO. PW is next up before jumping into 5, and I’m really looking forward to MGRR too.

    Also just wrapped out our group’s Big Walk playthrough tonight, finished the main “story” a weeks ago but spent the past few weekends going for 100%. Unforgettable experience, what a phenomenal little game.

    On top of those, got to spend some time checking out the new Soulframe update. Very cool stuff in there and should keep me busy for a while, I checked out last update with the crafting rework but this update was what it needed to stick the landing.

  • buckykat [none/use name]@hexbear.net
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    6 days ago

    I spent the weekend playing a shitload of Root (the boardgame). Last week I started “The Crust” which seems to be some kind of moon-factorio type thing.

  • Keld [he/him, any]@hexbear.net
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    6 days ago

    Age of Empires 3 definitive edition has a lot of odd choices. But I wanted to play it because they added Ukraine (Via Poland-Lithuania) and Denmark and that was going to get weird.

    So. I’m gonna divide my thoughts into some categories.

    Denmark

    spoiler

    Okay so Denmark is portrayed in this game twice. First as the “Native” faction you can ally with as anyone called the House of Oldenburg, and as the full bore faction called “Denmark”. For Denmark it divides two of Denmark’s historical statuses into two separate things which do not overlap. Allowing Denmark the faction to portray Denmark as the Smol Bean stuck between the greater powers of Sweden and ascendant German states but getting by on gumption and financial chicanery, and the House of Oldenburg to represent Denmark as an ascendant participant in the politics of Europe. Which is a strange way to divide it, but what the hell do I know. What I do know however is that both of them get a special unit, representing the same thing but being different. And that annoys me a little.
    The Oldenburg native faction gets the Royal Huntsman, and the Danish Faction gain the Snaphane/Friskytte. Both are meant to represent Danish guerilla forces in wars against Sweden, and specifically Svend Poulsen Gønge, a real man, who was a royal huntsman who in fictional tellings of his story was secretly allowed by the king to “defect” to join the guerilla resistance forces fighting the occupying Swedes (In reality he was just a royal officer doing royal officer things). Snaphaner were the guerilla forces, named after the snaplock rifles. Because these weren’t technically soldiers by Swedish reckoning they were treated as traitors when caught and subject to impalement and breaking upon the wheel. The Snaphaner responded by introducing a practise of cutting the noses off Swedish officers and just plain robbing Swedes.

    Because Denmark’s identity as a faction is tied up with its status as, effectively, a guerilla force, Denmark is the only European power not to have an independence movement/revolt mechanic. Every other European power does. Which means the only acknowledgement of Danish colonialism and imperialism is that they get to summon Inuit “allies”. This is genuinely a little gross. It is especially gross given how big of a deal the game makes out of showing its biases and correcting for them. With a big disclaimer upon booting the game up acknowledging problematic aspects of the game design, renaming aspects of the original game, and changing mechanics based on sensitivity.

    ANYWAY. On to gameplay

    Denmark’s whole thing is that it steals mechanics from the African factions. Chiefly quickly raising militia forces from civilian buildings, and fucking with other people’s shipments. This is fun. It is fun to have a mechanic that lets you bounce back from raids and turn the enemy having superior momentum against them. It is fun to have an enemy get into your base thinking they’ve successfully pulled off a good raid and then suddenly they’re surrounded by a bunch of infantry and shipment mercenaries. Owned, fun, good. Again it means that they are mechanically and thematically equating Denmark with nations resisting colonialism, and that’s just weird.

    Poland-Lithuania/Ukraine

    spoiler

    I don’t know why they insist it’s “Poland-Lithuania” when literally everything about it is just Poland. Lithuania is genuinely not represented. It’s also the only faction besides Germany that gets to revolt into itself. Poland can revolt into Poland. Where the original faction represents Poland as a powerful player in European politics and the revolt faction represents the partitions, the napoleonic period and their independence fights. While mechanically the thing makes sense (The revolt faction gets to hand away all their buildings in return for getting to use the “European” roster, get you a huge army, effectively ending themselves as an independent faction in return for potentially winning the game), it is a bit funny that their revolt mechanic is uniquely an anti independence button too.

    Anyway, gameplay:

    Poland seems to be a turtley faction? They get to build the most forts and the most defensive towers of any faction (Discounting exploits), they get the Seim which gives them a trickle of resources dependent on their amount of villagers so you can have all your villagers gathering food and somehow get wood from it too, they have multiple shipments that make it so that they get a second resource whenever they gather a resource, and they get to stack an incredible amount of buffs on to their agricultural food production which means they don’t have to leave their base for resources (With the “Equalise all your resources” ability from the house of Jagellion I was genuinely outproducing multiple AI factions in all resources put together just by just farming). They also get to recruit units from civilian buildings, although doing it differently because they recruit from their farms, which also boosts population caps and also are the best farms in the game. Which, imho, seems a bit rude. Like they are sorta doing the African thing but better.
    Also cavalry. Obviously they have the hussars.

    They are also the only faction that gets to turn into the Cossack Hetmanate.
    Now. Okay. You might think that the thing is going to be that this is going to be a slava ukraina thing. But it’s so weirdly not. Some cossack units specifically get a bonus to killing villagers representing the obvious. Now the thing is… all the units that get a bonus to non combatant killing speak Russian, and the ones that don’t speak Polish. No one speaks Ukrainian, Ruthenian or Belarussian. <- This is my big takeway.

    Mechanically they forego the turtley aspects (Well, they get access to the same bonuses to agriculture, but they lose all the towers and forts) in return for being better at raiding enemy settlements and being even more cavalry focused. In my experience Poland was already ridiculously OP and this didn’t really change anything because I’m not good enough to really do a raid focused strategy.

    Russia

    spoiler

    This game is Russophobic. They patched the game to give Russian units worse stats, they have a worse version of everything, the Cossack Hetmanate cannot come from Russia. Russia still works entirely on an asiatic horde mechanic, where all their units are garbage but they get to recruit more than anyone else, quickly, and for cheap. Also cossacks are a unit that already existed in the game prior to the inclusion of the cossack hetmanate, but has no connection to that faction. And in fine tradition of this game is a worse version of the generic European “Hussar”

    • Parzivus [any]@hexbear.net
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      6 days ago

      Love AoE III but it never had much to it beyond the campaign for me. Feels like they didn’t quite know how to give it the AoE II treatment so it’s just okay now

    • thelastaxolotl [he/him]@hexbear.net
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      6 days ago

      lol, they dont let russia revolt into the hetmanate (but hungary and romania makes more sense) yea russia still has zerg/goths mechanics since release, apparently they are always been strong in general because of that since pros do pick then a lot.

      kinda weird they based denmark out of a revolt and not an imperial state, still its nice they decided to finish the expansion and continue supporting aoe3 instead of canceling it like how it was before the dlc wave

      • Keld [he/him, any]@hexbear.net
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        6 days ago

        Unit count is king in AoE 3 in my experience, so it doesn’t really matter that the Russian units are all arbitrarily worse when they can make more, faster. I think to rival their zergness you’d have to do a very specific mexico build with barbarcoa haciendas supplying an endless amount of buffed insurgentes but you’re like 4 ages deep by the time that becomes viable. But I’m really bad at the game, so I can’t really comment.

        I think it’s cool that they’re still working on it. Especially given that it is definitely less of a cash cow than AoE 2 is. And honestly if I were to model Denmark in this huge period AoE 3 represents, I probably too would do something similar, maybe.

        But I would probably make “Denmark-Norway” the main faction, keep the toll mechanic (Because it’s fun), so they’re a totally normal European faction with one unique mechanic (The toll) and give them some shipments that acknowledge the imperialist dominion over Norway and Greenland (Or any acknowledgement of the role of Denmark in the slave trade and colonial exploitation would also be nice). Then let them revolt into either the uwu smol bean guerilla force with snaphaner, friskytter, watch houses, replacing all their navy (Including fishing boats) with gunboats, just called Denmark, or Livonia.
        Just so Denmark isn’t uniquely not-imperialist.

        • thelastaxolotl [he/him]@hexbear.net
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          6 days ago

          i think them, china and mexico are the only civs that go for mass cheap units, but in general only russia and china i seen used (probably because mex is dlc tho) because they are strong. im glad all 4 aoe games get content nowdays, because i think they are the only big rts series that gets stuff nowdays besides starcraft (and i think warcraft will get one too)

          they could also give denmark a norway revolt (or even prussia too)

          • Keld [he/him, any]@hexbear.net
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            6 days ago

            It’s kind of a little sad that RTS as a genre is kept alive by this small studio and Blizzard not managing to kill enthusiasm for Starcraft completely.

            Oh yeah having an independent Norway would definitely be a good thing to have as a revolt faction for both Denmark and Sweden. I genuinely don’t know what their gimmick would be though. Like all I’m thinking is basically just Finland but without hakkapeliitta

  • GenderIsOpSec [she/her, kit/kit's]@hexbear.net
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    6 days ago

    I’ve been playing BG3 with a friend who has never gotten past act 1 before. It’s a lot of fun to lead her to all the little secrets and make her talk to all the girlies catgirl-heart

    …except Karlach madeline-stare she’s mine

  • ashinadash [she/her]@hexbear.net
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    6 days ago

    3DS Pokemon takes me back, I put like 200 hours into Alpha Sapphire back when it came out.

    This week I started poking the original Guilty Gear, because how do I combo. How does anyone ever play fighting games, goddamn. But Guilty Gear just looks cool so I wanna play it. Mostly just been messing around in training so far.

    I like how obviously crushed it is for the PS1’s benefit, like it’s a very good looking game but has a lot less animation frames than Capcom’s Saturn fighters because there’s only 1MB of VRAM to work with. Similarly the game has tons of sfx and voice samples and they are all BITCRUSHED SO BAD. I think I’ve heard better ADPCM playback on a mega drive…


    ⓘ Remember to enable JPEG-XL support in your browser, even on your phone!

    • There definitely could be a through line from AI bubble > Unavailability of Computer parts > Higher console prices on both primary and secondary markets > young people unable to acquire game consoles > no fresh blood in fgc scene.

      I’ve been out of the local gaming scene since covid so I’m not familiar with what other factors might be at play atm.


  • Moomoo_Milk [she/her]@hexbear.net
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    5 days ago

    Finishing up Metaphor Re:Fantazio this week. I’m in the last few days of the game and have loved most of what I’ve seen. This will likely be top of my Persona series games I’ve played, just edging out P4. It might be in my top games of all time with how much I’ve enjoyed it. My only real issues with it are

    Metaphor Re:Fantazio spoilers

    the fact that everything seems to be fellating “enlightened centrism.” My biggest issue being with Catherina’s story where she’s out to combat racism and ultimately does nothing because “violence bad.” Also, “stealing bad” which was just wealth re-appropriation. The other is the introduction of Eupha. Nothing about that felt good since it was essentially just white settlers telling others how to live their lives and forcing their moral compass on others. The game also seems to try to put all the extremes of modern political landscapes into this. You can tell it’s very much written by a centrist point of view.

    Beyond that, gameplay’s great, other parts of the story are fantastic, and I look forward to another fantasy Persona game in the future. I much prefer this over contemporary story offerings. This might actually get a second playthrough given time, which says something of a triple-digit hour game.

      • Moomoo_Milk [she/her]@hexbear.net
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        6 days ago

        It really is. Now, don’t get me wrong, the way they told the story was very good and interesting, but there are quite a few directions they could’ve taken that would’ve made it better.

  • ryepunk [he/him]@hexbear.net
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    5 days ago

    It’s all fire emblem: fortune’s weave, playing as the queen Theodora on her quest to not go totally insane.

    The beginning frame story is about an hour or so of heavy plot and tutorials, but once you choose your lord for part 1 the game gets immensely better. The game feels like fire emblem finally understanding how to make the grind between story missions feel like more of a challenge to get the gear and levels you need to win your fights. I’m only at chapter 7, but it’s taken me twenty hours to get there. And I’m enjoying the hell out of it.

  • Demifriend [she/her]@hexbear.net
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    6 days ago

    I’m still playing Bloodborne, I pretty much just have the DLC left and then I can beat the game. Otherwise I’ve still got the osu! itch, I’m finally getting good enough at EZ that I can keep up with 6* and even some 7* beatmaps, but I’m still pretty weak to tech stuff and high BPM so I’ve been focusing on practicing that lately. I still struggle with stream-heavy beatmaps too but I don’t think that’s ever going to change lol, it’s just too tough on these hands.

      • Demifriend [she/her]@hexbear.net
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        5 days ago

        Stats:

        And the fit:

        Nothing fancy. I’m usually more of a Strength type in these games, but I wanted to try leveling Bloodtinge just on a whim not really even knowing what it does, and the origin with a good start in Bloodtinge also had some points in Skill so I decided to just go for that. But for a while I didn’t find any new guns that were worth it anyways so it hasn’t been the most useful for me. I got an Evelyn now that I’ll switch to if I get the chance to put some more points into Bloodtinge, but for now even with the great scaling it’s still worse than my Hunter Pistol. I’ve also been using the Threaded Cane basically the whole game lol. It’s just so good and I think it’s a lot of fun to use too. I’ve been switching to Blade of Mercy for some bosses that guns are ineffective against and recently I got a Reiterpallasch that I think will be pretty nice once I have the materials to strengthen it more, but for now that stays in the backpack.

  • makotech222 [he/him]@hexbear.net
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    6 days ago

    lets see, this week:

    1. ‘Welcome to Elderfield’

    Pretty good, really good OST, lots of bangers. Decent setting and writing, esp the weather forecast stuff. Otherwise kinda standard rpgmaker game and was very very drawn out game. Could probably cut 30% of content without compromising. Had to play game with a 3x speed plugin to not get too bored.

    1. ‘Blood of Dawnwalker’

    Mostly just enjoyed the on rails intro. When it opened up to open world gameplay, I kinda lost a bit of interest. But i still ended up finishing it. Combat was way too spongy imo.