Are we praying that the disc loads, or are we praying along with the holy sounds that were the PlayStation startup sounds?
Praying the disc loads. That second screen only shows if it’s successful.
Praying the burned import disc boots up, probably.
Yes
Why would the disk not load? I properly stored it on the middle of the uncased CD stack.
Or praying the space ship flies true.
I remember there was an Easter egg but I can’t recall if it was related to no disc and then loading an audio cd or something else. You’d have a small space ship flying around and towards and away from the screen almost like a screensaver.
It’s been almost 30 years though so I’m a little hazy on the details.
It’s bugging me that I can’t find it online anywhere.
Or praying the space ship flies true.
Little of both. This is where you might encounter a boot error, between the white and black screens. But I never saw one that I didn’t forcibly make happen when modding. At least not with PlayStation’s. Xbox red rings were common as fuck, and they would also occur during the startup logo sequence.
Scratched CDs lived or died between those screens.
I will never forget the boot up sound of the ps1 lol. That shit is a core memory
I have all of the retro consoles boot animations that people were cool enough to switch up into a Steam Deck boot animations I also have the plugin for deck tools that allows you to get a random one after each reboot. Needless to say, I never get tired of hearing the old OG Gameboy, PS1/2, GameCube, etc. boot animations and sounds. Core memories indeed!
I do this too with my Steam Deck!!!
That was borderline orgasmic. I hadn’t heard that intro in a very long time
Vegeta and Pikachu don’t care
You alerted me to details I didn’t see. Thanks.
The heavy bass effect that blew out my dad’s surround sound subwoofer amp due to me maxxing out the low frequency gain from the PS1 startup tune lives rent free in my head.
This applies tenfold if you lived in a country where the are only pirated copies of games and all consoles come pre-modchipped (especially if your game was a multi-language copy with a built-in selector/launcher). I assume the modchips had shit timing, so when the chip was having a bad day I would sometimes have to restart my PS2 for 10-15 minutes straight until it loaded. Sometimes I gave up and came back later to repeat the cycle.
Bonus memory: PS2 is supposed to play PS1 games. So when we got a PS2, on the first day I tried one of my bootleg PS1 games and it loaded fine. After that, it never loaded another PS1 game ever, showing the “please insert PS1 or PS2 disc” error.
Thankfully there was a magazine here that wasn’t afraid of talking about chips, which ones were good, which ones enabled ps1 games too, etc. It’s why I purposefully asked for a matrix chip for my fat ps2.
“Praise The Omnissiah! The Machine Spirit lives!”
As kids, we never had to worry, because pre-PS1, we were already bombarded with lessons on proper disc handling from our boomer parents when we learned how to play their vinyl/CDs. Kids who just threw their discs everywhere, stepped on jewel cases, and used the top of their console to rest drinks on are the ones that had to pray their games worked. I’m looking at a wall of 30 year old playstation games that are pristine.
Some PS1 and 2 just had shitty laser assemblies that had trouble reading even non scratched discs.
You know, I remember that. My PS1 never had an issue, but I know a few people who did.
I’m glad we have finally gotten to a technological point where games just go right to the god damn menu the moment you power on the machine (or at least, good ones without an hour of unskippable logos and disclaimers), since that was what I had originally, you know, back before the CD era and everything was solid state. You’d pop in an NES, Master System, SNES or Genesis cart in, power it on and BAM! the game is already going.
Not that I am not nostalgic for the PS1, PS2, Dreamcast and GameCube startup sequences.
Am currently playing Hades, start the game, the game load, BAM, the menu screen. Such respect toward player’s time.
In AAA games and a lot of indies, everyone involved/slightly involved want to show you their shiny logo, no skipping.
Sadly the logos need to be there as part of their funding contracts most of the time
Nice comic.
Used to have a copy of Wild Arms on the PSX, and there was a scratch so deep that stopped progressing past Cecilia’s intro, but man we tried.
God, Wild Arms was so good. I miss 1+2. 3 to a lesser degree.
Meanwhile, this sound is gut-wrenching:
Thanks now I have ptsd, worse sound every. I hated that when it happen. Question how come we never see this happen with PS3 snd above? Did they fix something or disk just made better?
Cut scene skips a frame
Man this takes me back, I used to have a faulty LAPD: Future Cop disk, which happened to be my favourite game, me and a friend used to sit in front of the TV saying “pls pls pls pls” and cheer when it worked.
LAPD: Future Cop
Oh man, I had a demo of this game, this brings back memories.
It should be upside down.
My first ps1 needed to be upside down to play, ahh, the good ol’ days. Where you needed the console oriented a certain way, but at least games were a full experience and a flat price.
Gotta flip it upside down.
I know why engiseers do what they do. I had to perform my own rituals to appease the machine spirit to run my favorite game on ps2.