It’s a fork of Greek temple.
I think, the effect here is similar to a situation where you take 2 balls of different weights, for example a 🎾 and a 🏀, stack them with the smaller ball on top and drop them. If you drop them both from, say, 1m height, when bouncing off ground, the 🎾 will bounce up much higher than the initial 1m. Because the heavier ball will impart some amount of its kinetic energy to the smaller ball.
So last week was black cats. This week it’s orca/dead fish hats. Wonder what’s in store for the next week.
IMO, fillers are the worst part of Bleach. Here are some temporary abilities, go defeat this temporary antagonist that came out of nowhere, and then forget all about it.
Idk if Bleach manga would be as fun, because weirdly, the soundtrack was half the vibe of that anime for me.
Thanks.
What was the name of that good boi Captain from Bleach?
This applies to pretty much all “Linux good, Win/MacOS bad” memes. I just assume that people either aren’t really serious about them and it’s just tongue in cheek, or they don’t have any contact with regular people.
I used to work as a(n assistant to the) sysadmin and the things I got called over never stopped to amaze. For instance, there was a case when software was updated on the work machines and I got called because some lady couldn’t use Adobe Acrobat. “It is asking me something, I don’t know what”. I come over and it’s just a TOS Accept/Decline window.
Some people do not understand computers to an extent that they can lock up in a state of confusion when a button has been moved 100px in any direction from its usual position.
If you’re talking about an app that exist solely as Electron, then you might be right. But the primary benefit of Electron is that you can distribute your already existing webapp as a downloadable app, which reduces the amount of maintenance significantly.
Also, when it comes to UI diversity and customization, nothing beats HTML+CSS.
And as you mentioned, there’s a looot of webdevs. Electron empowers those people to easily create applications. Which they did, they created many useful apps. An application that isn’t perfect resource usage-wise is often much better than no application at all.
Think of Minecraft. Java is arguably the worst language to use for a chunk-based 3D game. But it’s still better than no Minecraft at all.
Does it just automatically restart beating after effects wear off?
What about the heart?
Which is why I said “technically”.
Technically, MacOS doesn’t cost money to use and has no ads.
Not for at least 10,000 bars of gold-pressed latinum. 8000, final price.
They meant to say “Control or* Backspace is Space”, right? Right?!
While the post is clearly a shitpost, and the arguments in their provided form are not entirely valid, they could be altered to be valid.
Purpose-built devices will always have advantages over generic “do everything” devices. A modern smartphone can do everything, but you still have MP3/FLAC players, DSLR cameras, calculators, etc. Similarly, a PC can do everything, but there are still TV sticks, gaming consoles, tablets, etc.
PC can’t be as low-friction as a console for gaming. To start playing all you need to do is pick up the controller, press the Home button, TV comes on and you’re back where you left off. All the games in the store are 100% compatible with 0 settings manipulations.
Now, you could build a PC for the sole purpose of playing games on it, and come fairly close to the experience. But you’re gonna spend more and put a lot of effort into it.
Some issues you might encounter:
Whereas a console is a plug-and-play tailored experience that guarantees all of the above to not be an issue.
TL;DR: You can’t just plug your PC to a TV and expect the same result as playing on a console. It will take much more work to get there.
How is this photo supposed to convince anyone of anything? Floods, tornadoes and other environmental disasters occured before humans even existed. The problem is their frequency and severity.
This is like trying to sell somebody a 120hz+ display using a photo.
PipeWire is a server and user space API to deal with multimedia pipelines. This includes:
- Making available sources of video (such as from a capture devices or application provided streams) and multiplexing this with clients.
- Accessing sources of video for consumption.
- Generating graphs for audio and video processing.
Nodes in the graph can be implemented as separate processes, communicating with sockets and exchanging multimedia content using fd passing.