When it comes to fossil fuels in videogames there seems to be an unsavoriness regarding the subject that leads to a logical void; the cars in the otherwise simulacra-obsessed Grand Theft Auto series never run out of gas unless compromised. In fact if it weren’t for indie games like Kentucky Route Zero, Overland and The Last Car I’d say that the last meaningful depiction of a gas station in videogames was the 1982 Game & Watch Oil Panic. However it goes beyond representation and into implementation — how these things are baked into the games industry at the hardware level. From mineral extraction to shipping and freight to plastics use to energy consumption to e-waste production — videogames, oil and our worldwide ecosystems are all deeply imbricated. Frankly the most “radically environmental” thing Sega ever did was get out of the console market.