It was my 2nd Fire Emblem game, i really like the pair up system way better than the Adjutant in three houses that i would sometimes forgot to use, i like the story, i already kinda knew bits of it via cultural osmosis but i still like it very much and also the parts i didnt know about like the Ferox Khan surviving and the fake gem.

Child units were pretty fun, they all have good growths so they became really strong units but i didnt got all the kids only, Lucina, Cynthia, Morgan, Nah, Severa and Noire so only half. Severa was my favorite since she was pretty funny

i like reclassing to pick up good skill for my units in the end the units with max skill slots were robin, the kids and tiki, i kinda tried to get the another kid unit but the units i didnt use were pretty weak so it was hard to get them lvl so i just forgot about them

This was the Peoples Liberation Army of Ylisse (plus Sumia), in the final campaign plus my beautiful dragon daughter that can solo maps

i did a bad play in turn 2 and 4 which killed my healer and then the pagasus paladin pair up, but in the end the Manateke squad was able to beat the grimleal and then Morgan got a double Luna proc vs Grima and i got the final hit with Robin to permanently kill Grima since my wife and daughter were dragon and they would have 100% have to deal with him in 1000 years, i like the ending i think it makes more sense than the chrom last hit ending.

10/10 game i really liked it, i will play FE Fates next since it has similar gameplay

  • Moomoo_Milk [she/her]@hexbear.net
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    2 hours ago

    Me too. To me, Fire Emblem went severely downhill starting with Fates and cementing its fate with Three Houses. I would’ve been perfectly happy if Awakening was kept as a one off, but it sold so well that it’s no surprise they chased that golden goose. I miss the old days, but am happy that it has evolved into something a modern audience can enjoy.