I’m like 8 hours in and all I’ve been doing is climbing things, skirting little ledges around buildings to see if I can get higher, and constantly using ping/distract on things on the ground.
I don’t know why. I’ve only found 2 places where I could break a window with a bat and sneak into a building, most floors and buildings seem only for show with no real interior. But… since I know breakable windows and secret entrances and shit exists I can’t stop looking for it.
I’m only level 7, but climbing high and lighting everyone on fire with technomagic is my kind of great combat. I was really surprised to find out that actually lighting people on fire until they run out of health somehow doesn’t count as killing them and they just go “downed”… so I can get the bonus from some quests for not killing, then go back with a katana and dice them up. <3
Just wait until you get more advanced cyberware. There are leg modules for double or charged jump. With that and the air dash ability under Reflex, you can leap like a mighty cyber-gazelle across the city, faster than many cars.
Yee this is how I discovered there’s an invisible ceiling eventually. But you can also climb high enough to ride on the trains in some areas so I forgive the max height, especially since its real fuckin far up.
Think I jinxed myself making a post about it. I’m 14 hours in with zero issues, but since I made this post every time I start the game within 1-10 minutes the game freezes totally with the audio still playing. Trying a clean reinstall in case it was a mod, but hadn’t added anything since I started playing.
You need that leg enhancement.
It’s the only way to play the game. If you played all the way through without trying this, all I can say is you missed out.
With the jump and the air dash you will be an unstoppable melee demon. And it will be fun.
Wait a minute… Secret breakable entrances you say? Hang on, I’m off to go climb everything
I haven’t found many, but even though I’m 16 hours into the game I’ve mainly been exploring the first area. There was one in a little U shaped area full of junk sellers and stuff, building on the right walking in you could climb up ACs and balconies and find a door with no option to open it, so I just tried hitting it with a bat and that worked. Was kind of disappointed when the next 50 windows I tried did not.
But I’m 14 hours in, level 8 and I’ve just upgraded my cyberdeck to 1+ but I have like 6 level 2-4 schematics for neuromancy things from hacking in to all the network jacks I’ve found in weird places. And 60k monies, 3 iconic weapons, and… a bunch of food and booze. Which I think I should sell since it all seems pretty worthless bonus wise.
I tried playing at launch, on a PS4. Only time I’ve ever really felt a game was unplayable.
Year or so later, tried on a PS4 pro, but still wasn’t any good.
Today after a friend bugging me for like week, I’m giving it another go on a PS5, and this time, it looks and plays the way they promised.
First game I’ve played that makes use of the trigger feed back, going to have to get used to that.
Just finished the tutorial, really hoping it lives up to the hype. Do have to say it’s the best looking game I’ve played.
You would have loved it back at launch. There was a glitch with slowing time that would hella boost your momentum and if you jumped right while exploiting it, you could leap over skyscrapers. I haven’t had nearly as much fun in the game as the first few times through before this was patched out.
It’s one that was always interesting but I somehow never started. That would be cool, but I’ve heard there were tons of way less fun bugs too, so I’m ok with starting now.
I’m still trying to figure out the slowing time thing that seems to happen when I press to scan. Sometimes/most times if I do it in a moving car time slows to a crawl and I can get cheap xp off any machines or cops I pass, but sometimes it doesn’t slow at all or it does but I can’t target anything.
I’m guessing that has something to do with the one icon from the… net hacky main thing… that I don’t see explained anywhere. The menu in this game is still horrible. Completely unintuitive where to find information. I very honestly don’t know how to see how many HP I have left. Every time I open the character stats page it just shows my total HP. I’ve just started popping that healing item every few seconds just in case I’m taking fall damage or something.
Would like some advice on how to get invested in the game. Got past the tutorial into a bit more open world and I’m torn between side quests and the main quest. Worried I’ll go into some territory that I’m not prepared for.
It’s a beautiful game. Just want to find that groove.
A lot of them you will know when you die very quickly that you’re not ready. It autosaves a lot so just load a recent save if you need to. I think the quests have recommended levels too?
The way I did it any time I finished a mission I would just look at what was closest to me on the map and do that next… It usually worked out ok.
Just pick something that looks interesting and go for it. The areas are level scaled now, so you don’t have to worry about wandering into a high level zone.
To add to this, don’t be afraid to adjust the difficulty to your liking. Scaling is honestly GREAT for the game, but IMO normal-level combat is too easy. Higher difficulties add real threat to combat, which I think makes things much more interesting.
Let me recommend playing the main story until you see the title screen. You may have done the “tutorial” but until you see the title screen you are still very much in the “intro” of the game.
Man, I couldn’t even get past the tutorials. It was all so overwhelming. The cyberware and combat I was ready for but the memory stuff was just too much. I can’t remember systems within systems and having to remember details from dreams asked too much.
Beautiful game. Cool environment. Just too busy.
I find it relaxing to not take seriously. It’s like a mix of GTA and Assassin’s Creed with beautiful graphics and a good soundtrack. The story is good, but not so good that I want to see how it ends right away.
I just picked it back up last night to do a new playthrough. I did one playthrough as a corpo before they reset all the perks and later released Phantom Liberty. Picked a streetkid this time. Only had a few hours to throw at it, but I’m quite enjoying playing again.
Been thinking about doing the same recently. I first played it about a year after launch and didn’t even get into the DLC even though I bought it. I think I tried it and it was weirdly difficult, like this save beat the base game and I get 1 punched and do zero damage go enemies in the DLC area.
Started thinking I’d start a new save also. My first save was also corpo.
most of the cyberwware hack type of attacks don’t kill. I think suicide might be the only one as it causes them to kill themselves.
Synapse Burnout if they don’t have enough HP to tank the damage, Cyberpsychosis (if no other enemy is in range, the affected enemy kills themself). Blackwall Gateway can as well…Does lethal damage to characters with cyberware and tech implants. Detonate Grenade indirectly can kill a low health enemy… I can’t think of any others off the top of my head. As Quickhacks are meant to soften up enemies, for the most part.
System Collapse is almost a one-and-done move on any enemy, at least at the iconic level. Considering the RAM it consumes you’d bloody well hope so.
But with Blood Pump, Biomonitor and Overclock you can happily take down half a dozen (or more) before you’ve even poked your head out from cover.
one reason I liked them as I liked to try and not kill anyone while doing missions. I actually got real annoyed that dumping an unconcious body killed it. Its like common no hide a body option that does not kill them?
That’s a relatively old glitch I though they finally patched. Pissed me off too, as I was going for a mostly nonlethal run. Had to reload a lot.
Yeah, I was afraid to use it until I noticed that. The skill lights a person on fire. Until they run out of life. First time I used it on a big group from a distance and noticed they were all in comas or ‘downed’ or whatever it took me a minute to figure out why. My brain couldn’t accept that burning people to death isn’t considered fatal.
I think the marketing did this game a great disservice. It promised something the game was not, and the developers had to alter their plans to match the marketing. This ended up with a very rough launch, but the recent patches have really helped pick the game up.
I find it is still more limited than even something like Starfield, as far as limited choices effecting the game go, and while I would have preferred the greater freedom Starfield presents (to that games own detriment sometimes), Cyberpunk 2077 is still an enjoyable experience for what it is.
Just make sure to fully spell out the name instead of abbreviating it. Bit of an unfortunate situation with that, unless you call it C77.






