From the article

Microsoft has officially announced its intent to move security measures out of the kernel, following the Crowdstrike disaster a few short months ago. The removal of kernel access for security solutions would likely revolutionise running Windows games on the Steam Deck and other Linux systems.

  • HRDS_654@lemmy.world
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    2 months ago

    I’m okay with that. I don’t want some program I don’t control having access to the kernel of my system.

  • ChillPill@lemmy.world
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    2 months ago

    game developers and publishers are hesitant to enable Linux compatibility,

    And I am hesitant to spend money on their games.

    • Swedneck@discuss.tchncs.de
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      2 months ago

      running linux is a great way to automatically filter out most of the shit games, if it won’t even run in proton then you generally have to be doing some bullshit with the code and thus aren’t worth my time and certainly not my money.

  • _____@lemm.ee
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    2 months ago

    As a long time cs gamer I approve of this change but I warn ye regardless that there is no alternative or viable solution to actually stop cheaters right now.

    And if you’ve only heard stories and don’t really experience cs (vac kind of does nothing)

    Ive kept track of players for months/years who have not been banned. I find it strange that they eventually do get banned several months after cheating. It took one account nearly 2 years to get banned.

    I hope that a clever solution comes out, a man can dream right ?

    • sunzu2@thebrainbin.org
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      2 months ago

      well… you see back in my day we had cool bros in “clans” running their servers mostly paying for it themselves with some donations. admins would boot bad faith actors as needed.

      then something happened to that model… and here we are now… FPS genre has no been the same IMHO

      • merthyr1831@lemmy.ml
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        2 months ago

        Self moderation has been way more effective at controlling cheaters than automated systems. Counterstrike did some good with overwatch and phone verification but I’ve always enjoyed manual server moderation if it’s maintained.

  • Bookmeat@lemmy.world
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    2 months ago

    It’s probably going to move to hardware attestation similar to what Android and iOS are doing. This may or may not be a good thing.

      • Bookmeat@lemmy.world
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        2 months ago

        It’s about control. And monopolies love control (governments, too). If we let them, they’ll take it and then we’re screwed.

    • teawrecks@sopuli.xyz
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      2 months ago

      Yeah, idk why everyone seems to legitimately think devs are going to just quietly revert back to usermode anticheat. I could see Riot patching an actual root kit before that happens.

      But yeah, more likely MSFT will lobby for hw that is more annoying than secure boot or TPM to get working with linux, every windows app after that point will rely on it “because turnkey security!”, and if you ever manage to disable it none of those apps will work on your machine in any OS (if they even worked through proton at all).

  • blindbunny@lemmy.ml
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    2 months ago

    There was news that battlefield one would stop working because they were implementing fairfight(?) but it’s still working and someone in game chat told me it wasn’t kernel level in battlefield one version of the anti cheat. Any facts to this?

    • ffhein@lemmy.world
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      2 months ago

      I think FairFight is the old anti-cheat, which at least used to be server side only.

        • ffhein@lemmy.world
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          2 months ago

          It did alright, don’t think I saw that many obvious cheaters in BF1. BF5 would occasionally have obvious cheaters, but I would hope they get banned eventually just because it’s over the top (shooting people through walls, infinite ammo, perfect aim). Difficult to say with more subtle cheats, but I suppose if they’re indistinguishable from players who are just good at the game then I think most people won’t ever notice.

          On the flip side I got permabanned from multiplayer in BF5 after EA falsely accused me of cheating, though I suppose that could’ve happened with any kind of anti-cheat, and could’ve been fixed by having half-competent support.

          • merthyr1831@lemmy.ml
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            2 months ago

            The problem with EA is that they never bothered to moderate their games. In the end you get spinbotters and shit whilst legit players have to deal with rootkits because they’re too stingy to pay for someone to review reports and develop moderation tools.

            the Overwatch system in Counterstrike (and a bunch of other tools and policies in tandem with VAC) have been way more effective; I was always more certain that a blatant or suspected cheated would be dealt with in CS than in battlefield.

  • Andromxda 🇺🇦🇵🇸🇹🇼@lemmy.dbzer0.com
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    2 months ago

    Could very well be possible. Apple did the same thing with macOS Catalina in 2019. Since then, there are no kernel extensions, meaning no third-party code running at kernel level. This greatly improves the security of macOS, and other desktop operating systems should do the same.

    • InverseParallax@lemmy.world
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      2 months ago

      They have a hardcore micro kernel though, windows and Linux are a long way off from that Valhalla, gnu Mach notwithstanding.

      • ffhein@lemmy.world
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        2 months ago

        Unfortunately most Battlefield games worked fine with Wine/Proton for years since EA used server side AC, so they already have our money.

        • merthyr1831@lemmy.ml
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          2 months ago

          I got battlefield 5 and explicitly rebought it for Steam to play on the Deck. Like a year later they rugpulled Linux support because 2042 has done so badly that they had to start maintaining their old games again.