A common refrain I hear is “I have no clue what is happening, but the game is fun”. Did Japanese game writers just drink massive amounts and throw shit at the wall? :D

I don’t think there’s a single JRPG that I can remember the actual plot except the general gist.

Or is there some strange cultural reason these games had labyrinthe writing and just strange plots?

Maybe a JRPG historian can shed some light on this?

  • wolfinthewoods [none/use name]@hexbear.netOP
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    27 days ago

    That sounds delightfully hilarious. It amazes me what game writers come up with. I was going to say I wonder what equivalent literature that is that level of crazy, but thought better because I knew better. But I guess it’s the batshit insane of game writing that is weirdly specific