I genuinely can’t believe Half Life Alyx is five years old.

No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It’s burned into my mind as my Half Life game, the one that came out at just the right time for me.

It was also my “pandemic” game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

It definitely feels like it’s somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of “Half Life 3 when?” still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn’t been topped in the five years since it came out, not by a long shot.

Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated “Best VR Game” category, it won handily.

  • Baggins [he/him]@lemmy.ca
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    10 days ago

    The reason it’s forgotten because most people aren’t able to play it. If valve really did put important story in a game that they knew most gamers would never be able to play that’s kind of shitty

      • gonzo-rand19@moist.catsweat.com
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        9 days ago

        The idea of sinking $500 into a headset and then another $80 for one game is pretty crazy. Not like Valve doesn’t have the ownership numbers from the hardware survey. It was never going to sell like HL2.

        • CosmoNova@lemmy.world
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          9 days ago

          I mean it‘s 5 years old now and what has Valve released for VR since? A single game isn‘t gonna make a hardware and they know that. It was a failure in the end of the day.

        • Asetru@feddit.org
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          9 days ago

          Do you know about gaming consoles? 3D accelerator cards? Graphics cards? Or… CD ROM drives?

          People have been buying hardware to play a certain game for literal decades. The games are called “system sellers”. Games so good they sell hardware. It’s usually even the opposite: if your hardware doesn’t have such a game, it doesn’t sell (atari Jaguar anyone?).

          • pory@lemmy.world
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            9 days ago

            $1000 and your gaming PC for Alyx is way beyond buying a PS4 for Bloodborne, and even doing that is a bridge too far for me.

          • Stovetop@lemmy.world
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            9 days ago

            VR has the extra element of needing a suitable living space to play in, though. Other games I can do at my desk or in my tiny, cramped living room, but I have nowhere I can easily set up for VR that would allow for significant range of motion.

            I own a VR headset, but I only really use it for games that allow you to be stationary and just use the headset as an immersive monitor with a standard controller. As one would expect, it doesn’t get much use, because not many VR games are made to play that way!

          • Kecessa@sh.itjust.works
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            9 days ago

            So people should buy hardware to play a single game and then leave the hardware to accumulate dust after a few hours of gameplay? Quite the waste!

            • tauren@lemm.ee
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              9 days ago

              I agree, that would silly. Luckily, Half-Life Alyx is not the only VR game.

              • Kecessa@sh.itjust.works
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                9 days ago

                Sure, but if people love Half-Life and don’t care about other VR games it sucks that it’s locked behind hardware requirements that even Valve doesn’t give a crap about considering it’s the only VR game they made.

                Edit: I’m sure all of you would be pissed if Sony released a new PlayStation with one game from a beloved series and then just said “now it’s in other people’s hands, let them take care of creating more games for our hardware!”

                • tauren@lemm.ee
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                  9 days ago

                  It isn’t up to Valve alone to push forward the industry and release top-tier VR games every other year. They took a risk and created one of the best games I’ve played, and I’m not alone in that opinion. Valve are trying expand the gaming experience, they are trying to be innovative, and people blame them for “not giving a crap”. Say what you want, but I thank Valve for what they are doing.

          • Hadriscus@lemm.ee
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            9 days ago

            I thought you still needed to plug the VR headset into a computer ? is the computer built into the headset ?

            • Kanzar@sh.itjust.works
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              9 days ago

              Most of the common ones now do wireless streaming from the PC for PCVR. But yes, for PCVR games you will still need a PC to run it. There are some VR headsets that are capable of running some games on it without a connected PC, like my Quest 2 can run Superhot or BeatSaber etc.

        • UnbrokenTaco@lemm.ee
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          9 days ago

          Plenty of people do that to play a single game.

          Given how different it is to other, normal 3d games, I don’t think the comparison is fair. Additionally there are a lot of other, really great games in VR too.

          Regardless, I don’t think the problem is financial anymore. Rather that VR requires a sort of “commitment to inconvenience” where you feel cut off from the outside world (among other things) that I don’t think a lot of people are comfortable with.

          • gonzo-rand19@moist.catsweat.com
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            9 days ago

            Are “plenty of people” enough to make a game commercially viable? And not in an indie way.

            I zone out, completely cut off from others, while playing games all the time. What I don’t want to do is fork over more cash for things that will collect dust (like a headset for a single game).

            Given how different it is to other, normal 3D games, I think it’s a bit much to stake your franchise on something most people will never have. It’s obvious Valve knew that, they’re not idiots and have put out good hardware that didn’t see mass adoption in the past (Steam Controller, Steam Link, etc.); it’s clear they wanted to try out something new even if it wasn’t a huge blockbuster. They have lots of revenue from other sources to fall back on.

            They probably hoped that some people would take a chance and get the hardware to play the game, and some people did. But to expect that most would do that? Lol. They’re not that dumb.

            “The idea” was to do something no one had done before with a beloved franchise. Not to sell headsets.

            • ampersandrew@lemmy.world
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              9 days ago

              I don’t think they particularly cared if you bought their headset, but they had the premium offering if you were interested. I think they wanted Alyx to be the Mario 64 of VR.

          • Quazatron@lemmy.world
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            9 days ago

            It’s both financial (huge investment for a single game) and not. Playing with a thing strapped to your face does not sound fun. Especially with glasses. Or in the summertime. Plus I’m a Linux gamer, so I’d probably run into a lot of issues before I could run it.

            • Antithetical@lemmy.deedium.nl
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              9 days ago

              I also run on Linux exclusively and I could play Half-Life Alex almost flawlessy on the Steam Index. And other VR games as well, including Beatsaber, Gorn, Walkabout Golf and many others. I’m really grateful to Valve and their Proton.

            • UnbrokenTaco@lemm.ee
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              9 days ago

              True in regards to the index kit but WMR has been around for a long time as well and that was a fraction of the price without base stations.

              Also nobody has missed out on playing it yet! There’s still time before half life 3! 😅

              • AdrianTheFrog@lemmy.world
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                9 days ago

                True

                it’s doomed now, but I love my Reverb G2, I got it for the same price as a Quest 2 (before the q3 released) and, having used both, its a lot better.

        • AdrianTheFrog@lemmy.world
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          9 days ago

          The game starts at 60 USD and goes down to 30 pretty often. If you have VR already, it’s not very expensive.

  • UnbrokenTaco@lemm.ee
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    9 days ago

    It is such a beautiful game. One of my top gaming experiences.

    The environments, the pacing, the story telling, the interactivity - just excellent.

    If you are interested in playing it and you don’t have a PC with a 1060 or better; or can’t afford PSVR2 or Quest 3s, then consider giving it a go at a VR game cafe.

  • gonzo-rand19@moist.catsweat.com
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    9 days ago

    Five years and I still don’t have a VR headset lol. These things are enthusiast tech and I am not that enthusiastic about having one.

    Half-Life Alyx wasn’t called Half-Life 3 because it came out on a platform most people don’t have/can’t afford. It’s essentially a really cool spin-off that I will never play.

    Cool that you liked it though, love that for you.

  • Wilmo Bones@lemmy.world
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    9 days ago

    I was really hoping for a PSVR2 port of Alyx, and the timing with a lot of PS games coming to Steam had my theorizing that was a compromise they made with Valve to make it happen but I think that was just wishful thinking now.

  • Damage@feddit.it
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    9 days ago

    What’s the status of VR games on Linux? With headsets that don’t require weird accounts (Meta)

    • Antithetical@lemmy.deedium.nl
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      9 days ago

      As I mentioned in another comment it plays quite well. At least with the Steam Index that I use. Most games seem to work out of the box. One thing that isn’t currently implemented is BT communication with the lighthouses which is a bit annoying but there are other apps and tools to workaround that.

    • chronicledmonocle@lemmy.world
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      9 days ago

      If you have a Quest headset, ALVR allows you to stream SteamVR to it.

      I believe the Valve Index allows for Linux usage, but I’ve never owned one.

      • Riley@lemmy.mlOP
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        9 days ago

        Seems like WiVRn is also a good solution these days, just tried it out for the first time a few hours ago and I’m very impressed.

  • cyd@lemmy.world
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    9 days ago

    “But… the future refused to change” – game over screen, Chrono Trigger

  • SplashJackson@lemmy.ca
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    9 days ago

    Still haven’t played it, haven’t bought a VR gimmick headset yet. Is there a 2D mode? I’ll play it tomorrow if so.