Meta says it funded over 100 VR & mixed reality titles that shipped in 2024, as well as over 200 currently in “active production”. […] These figures were revealed today at GDC 2025 by Meta’s Director of Games Chris Pruett, during a talk where he also claimed that opening the store and heavily pushing Horizon Worlds did not meaningfully affect store spending, and revealed that monthly headset usage increased 30% in 2024.

  • Jeffool @lemmy.world
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    1 year ago

    Wild to think they’ve spent $100B on VR and for tons of people it’s probably still a “Beat Saber” machine. I mean, respect to Beat Saber.

    • Tony Bark@pawb.socialOP
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      1 year ago

      Speaking of… Aside from socializing, rhythm, exercise, and sports seem like a reasonable niche market for VR. The Wii sure showed it was possible since it uses the same principles for the controls.

  • Riley@lemmy.ml
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    1 year ago

    The Quest 2 and 3 finally are a properly viable platform that millions of people use, but it still feels like Meta doesn’t want it to be a “Microsoft’s Xbox” sort of situation, they still want it to be a “Google’s Android” situation instead. It’s been an utterly bizarre time watching all of this occur in real time as someone that bought her first headset in 2017; their priorities have always been completely misaligned with the achievements they’re actually making.

    • Tony Bark@pawb.socialOP
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      1 year ago

      I have the Quest 2 before the rebrand. It was great, loved playing bowling with it, but they really do need move beyond being Daydream on steroids.

  • bitwolf@sh.itjust.works
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    1 year ago

    At least it’s something tangibly useful. Unlike “AI”. I’m for it.

    Diversify from selling personal data

  • FreeBooteR69@lemmy.ca
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    1 year ago

    Until Valve releases the Deckard, or whatever their next iteration VR hardware will be named, they’ll have to pry my Valve Index from my cold dead hands. No way in hell would i ever own anything from Meta/FB.