@nostupidquestions Why do people like crt shaders in the retroarch community. There’s so many videos about it. Is it a product of their time or are non-crt experiencers doing it?
Maybe it’s a way for their smoothening upscaling shaders to look more pixelated and retro?
Old games were designed for CRTs. The way lines were rendered on the screen led to blurring and bleeding of colours which made them less pixely and looking like they’re much more detailed.
It hurts me that the Castlevania screenshot does not match the pattern of the other screenshots with filter on the left and raw on the right.
EDIT: Thank you for fixing it.
I think people who played those games on CRTs originally remember the feel of the visuals. It is a rather nostalgic thing.
The filters aren’t the same, but they’re not a bad approximation. Mist of those games were not meant to be played on modern hardware and look worse for it too.
Then there will be a ton of folk who just do it because they see other people do it. That’s fine too, especially if they are enjoying themselves.
That’s the point. If the filter makes you feel happier, go for it. It’s an aesthetic choice.
Its more than nostalgia. The games actually look better because thats what they were designed with.
Nowadays people seem to use “nostalgia” as some hand waive to dismiss something as unnecessary or invalid. But in this case it is actually necessary, old games just do not look good on any display technology other than CRTs. Shaders come extremely close, and if you have an HDR compatible screen that gets bright and vibrant enough, shaders can be nearly comparable to real CRTs.
That’s cool, but I sort of said that exact thing in my first comment. So now you are explaining what I said back to me.
Also, bullshit. Shaders are not close to CRTs. They lack the tactile response and the emission spectrum of the tube. They are a substitute but nothing gets close to using the actual hardware.
Sorry, tactile response from a CRT?
Yeah, when you turned them on they frequently had push buttons with satisfying resistance and a click.
As an object they had their own tactility, often solid and heavy (as opposed to the sort of articulated physicality of most modern monitors). You could often feel the static electricity across the glass.
They even had their own sounds. The hum of warming up, the whine and clunk of being turned off.
When we talk about nostalgia it’s often the sensations adjacent to the activity that we are talking about.
Fuck yeah it is. I still remember playing ff6(3us), a defining gaming moment for me, and it was played on a crt. Yeah I can emulate it on my current console, but that does almost no justice to the nostalgia of having first learned turn-based rpg combat.
This from a person that remembers their Dad’s 2600 and playing Yar’s Revenge on it, and him taking me to the local arcade where his favorite game was without a doubt Ms. Pac-Man, while I tried to figure out what the fuck this “Super Street Fighter II Turbo” wizardry was.
Fuck yeah, nostalgia. All generations will have it, including those that succeed us, and those that succeed them.
People will knock nostalgia … They see it as a sort of softness, a yearning for the past…
But what they miss is the way that it can create intergenerational connections.
That’s a really lovely thing to hear about your relationship with your dad and Ms Pac-Man.
Wait, that sounds libellous.
I got this on my front page and holy crap you used so many words I have no idea what they mean. Hope you get good answers to your question though!