@nostupidquestions Why do people like crt shaders in the retroarch community. There’s so many videos about it. Is it a product of their time or are non-crt experiencers doing it?
Maybe it’s a way for their smoothening upscaling shaders to look more pixelated and retro?
Old games were designed for CRTs. The way lines were rendered on the screen led to blurring and bleeding of colours which made them less pixely and looking like they’re much more detailed.
It hurts me that the Castlevania screenshot does not match the pattern of the other screenshots with filter on the left and raw on the right.
EDIT: Thank you for fixing it.