Whoever decided that “hold to interact” was to be the new default needs shot.
It works when building tension, or even for showing a character putting effort into an action, but when I need to hold a fucking button for 5 seconds just to have random junk magically teleported into my pockets, it kills my want to interact with the world.
Fuck you, David Cage. I don’t think you’re the progenitor, but you certainly abuse the shit out of it as a mechanic, and your reign of terror shoulda ended with Indigo Prophecy.
i also don’t love the new default of unskippable animations for trivial things. no, i don’t want to see the same animation every time i go to pick up a plant, craft an item, skin an animal, etc. i’m going to skip the activities if i can’t skip the animations.
i have a similar disdain for inventory/shop menus that don’t let you sell/move/craft things in bulk
Fun fact. The original sound file for “SEGA” that played right before you started some of the original Genesis titles was larger than the games themselves.
Looks like we’re returning to tradition.
For me, that is a very fun fact. I can hear that “SEGA” in my head. Now it seems obvious, but little kid me didn’t understand why we had such amazing graphics and sound, but so few spoken words.
The video game goddesses “sega” and the dude gods “rise from the grave” are probably the earliest I remember.
“Finish Him” from Mortal Kombat was also genesis no? “Round 1, FIGHT!” I think was street fighter, but for me at least sf2 on SNES was my intro to that series…
Anywhoots I’m less mad now about balders gate 3 asking me to pick a voice for my character that it (so far, for me) uses for literally none of the dialog options.
Earliest voice I can remember in a game was BLADES OF STEEL on the NES.
First one that I heard that comes to my mind is Super Smash TV on the SNES.
“BIG MONEY. BIG PRIZES. I LOVE IT.”
“I’D BUY THAT FOR A DOLLAR.”
“GOOD LUCK. YOU’LL NEED IT.”
press any key to proceed to the main menu
WHY CAN’T YOU JUST SHOW IT???
I’ve stopped buying EA games when they turned Battlefield 2 into a pay-to-win game back in the mid-2000’s. But I remember distinctly how bad EA was with those stupid unskippable splash screens. My guess is that they’ve never improved, from what I can see. What’s the point of those anyway, other than annoy your players and make them hate your company?
I’ve stopped buying EA games when they turned Battlefield 2 into a pay-to-win game
Battlefield Play-for-Free. Horribly cut down and butchered version of a great game.
I’m talking about the 2005 game.