For me, it’s Factorio.
a game in which you build and maintain factories.
It even has Wayland support!
(Version 1.1.77» Fri Mar 03, 2023 3:44 pm)
Graphics
- Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard)
What’s yours?
EDIT: Great Linux ports* not like some forced ports that barely work or don’t.
Rimworld. Also DRM free through GOG!
I think you can be a DRM free copy on their website too. But damn, that game is expensive with all the DLCs.
the DLC are pricey, but they’re also proper, old school expansions adding lots of content that actually enhances the game.
it’s perfectly playable without the DLC, and there’s a LOT of DLC-sized mods on the workshop!
kind of a fundamental problem with modern DLC: they generally don’t get cheaper over time (remember when that was an actual thing? not just sales, but actually lower prices for older games?).
if you keep up with the releases it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!
exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month… honestly kinda worth it, if you know you’re just gonna play for a while and then move on…still wish stuff would just get cheaper at some point again…
So it’s a biiiig rabbit hole, then.
Well, Factorio price policy says that they will never have a discount for their game. Full price only so you’re committed.
it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!
Yeah, exactly.
exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month
I didn’t even know there was such a thing. Sucks, though.
Portal 2, one of the best games, good story, excellent gameplay, excellent coop, good performance.
Doom, of course!
Also, OpenRCT2, and Unreal Tournament.
Minecraft, Stellaris, and Valheim were already mentioned so I’m gonna add Neverwinter Nights.
Factorio is so amazing on linux. Like the devas actually care about Linux. They care so much that went on to shit on Gnome for no client side decorations. Absolute legends. Wish more studios wer like them.
In fact Linux is the superior version of Factorio, since you get to have asynchronous saves that don’t pause the game
Windows people don’t get async saves? Wtf. Where are the Spyware benifits?
One of the reasons why the native Linux version is better than Proton.
Asynchronous saving
Many of you might not be aware that Factorio has support for saving your game in the background, without freezing while it does so. This feature is tucked away in the hidden settings and only works on macOS and Linux. This is one great example of taking advantage of a platform’s features to benefit the game, which would not be available to us if we simply went through Proton.
Asynchronous saving works by using the fork syscall to essentially duplicate the game. The primary instance - the one you interact with - continues playing, but the newly forked child runs the saving process then exits on completion. I have used it for many years and have never had issues, but the setting remains hidden because there are a few unsolved problems with it and it requires a significant amount of RAM to work.
I would love to promote this feature away from its hidden status in 2.0. If you are playing on Linux or macOS, please enable asynchronous saving (ctrl+alt+click Settings -> “The rest” -> non-blocking-saving) and report any issues you find. I am particularly interested in reproducing a seemingly random freeze that occurs at the end of the process. Thank you in advance!
I never knew factorio has a Linux version. I hear the factory calling me again. You might not see me for a few days.
Somewhere between Minecraft Java edition and a modern title made with the Steam Deck in mind, like TMNT Shreaders Revenge.
I’m just happy to see a slowly increasing support base, even if its just to support wine
No Besiege fans in here? Probably the most relaxing way to cause complete chaos and destruction.
I quite like Besiege, but I’d probably have to go with From the Depths.
Oh, there is a Linux port. I have never heard of this game, but it seems like some Lego game that you build voxel vehicles. How many hours do you have on Linux with this game?
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space!
To be honest, I mostly play it on Windows, but occasionally launch it on my Linux laptop. My laptop is from 2012, has 4 GB of ram, and is pretty underpowered, so it’s slow, but it would probably work pretty well on a properly specced Linux computer. It’s a standard Unity game, so I suspect there shouldn’t be too many glitches or things that.
It’s a super complex game and I quite love playing co-op with my brother. It’s easy to spend hours designing all the various sub-systems of a warship only to watch it still fail against the mid-level factions.
@Psyhackological , the original Kerbal Space Program.
So mad at them for cancelling that. It was a bright spot in a bleak landscape at the time.
“Hey let’s make a game for nerds and ignore the OS with a dramatically higher uptake among nerds”
Dota 2
I haven’t tested on windows at all but I haven’t ran into any issues on Linux.
Great!
seen a lot of games with native linux ports, always need to use proton because usually the native ones won’t even launch successfully. the only one that works almost 100%, golf with your friends.
Tomb Raider 2013. I specifically bought it when it got Linux support. The difference between the Linux and the Windows version are night and day. So much better graphics and performance with Proton.
So much better graphics and performance with Proton.
Interesting to see. The latest Tomb Raiders also have Linux native port, like Shadow of the Tomb Raider: Definitive Edition. Maybe they neglected it back then.
The port was done by another developer, Feral. As far as I know they used a tool to port the Direct3D stuff to OpenGL. But nowadays DXVK does the job much better.
But by now the support contract has ran out. So when the Windows version improved the Linux version just stagnated.
I’ve seen it with Psychonauts 2. I needed to force Proton because FPS drops were horrible.