Monopoly: Socialism is an edition that the players can cooperate each other to rebuild the community. This game can be played with 2-4 players. Socialism is about cooperation. As fellow citizens and community organizers, we pledge to: Move around the board and revitalize our town by contributing to one another’s projects. Unless we can steal projects to get ahead! Maintain our vital Community Fund. Unless depleting it helps us win! Always act in the best interest of the group. Unless it’s more f
I have this game. Before you drag me, I didn’t buy it; a woman I was dating was clearing out her storage unit and gave me several games she had and didn’t didn’t want any more. It isn’t an awful game. The one time I played it, three of us (all leftists) agreed to work together to beat the game instead of any one of us resorting to competitive capitalism to win solo. And of course we succeeded.
If anything, this might be a game you play with a group of acquaintances to figure out whom not to invite to parties.
The one time I played it, three of us (all leftists) agreed to work together to beat the game instead of any one of us resorting to competitive capitalism to win solo. And of course we succeeded.
This is so good. Dollars to donuts they never considered this possibility and didn’t playtest around it at all.
So it’s like a PvE type of thing? How does it work? Because you can’t team up and “win” regular monopoly.
I don’t feel like rustling up the rulebook at the moment, but you can probably find it on Board Game Geek. Cooperative play is built intp the game. The rules indicate that you can either work together or try to play for yourself, not only did they consider this a possibility, it is a feature of the game.
Okay, that reframes this quite a lot for me then. Because the phrase “winning is for capitalists” sounds like they’re openly mocking socialism, but knowing this it sounds like there’s a hidden second meaning underneath it, that if you choose socialism you don’t need to worry about winning at all. It sounds like it’s meant to be an object lesson that cooperation is better than competition.
I have this game. Before you drag me, I didn’t buy it; a woman I was dating was clearing out her storage unit and gave me several games she had and didn’t didn’t want any more. It isn’t an awful game. The one time I played it, three of us (all leftists) agreed to work together to beat the game instead of any one of us resorting to competitive capitalism to win solo. And of course we succeeded.
If anything, this might be a game you play with a group of acquaintances to figure out whom not to invite to parties.
This is so good. Dollars to donuts they never considered this possibility and didn’t playtest around it at all.
So it’s like a PvE type of thing? How does it work? Because you can’t team up and “win” regular monopoly.
I don’t feel like rustling up the rulebook at the moment, but you can probably find it on Board Game Geek. Cooperative play is built intp the game. The rules indicate that you can either work together or try to play for yourself, not only did they consider this a possibility, it is a feature of the game.
Okay, that reframes this quite a lot for me then. Because the phrase “winning is for capitalists” sounds like they’re openly mocking socialism, but knowing this it sounds like there’s a hidden second meaning underneath it, that if you choose socialism you don’t need to worry about winning at all. It sounds like it’s meant to be an object lesson that cooperation is better than competition.