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Joined 1 year ago
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Cake day: June 14th, 2023

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  • Yup. My wife’s car is a '22 and while overall solid drives her crazy with its sensors yelling at her. Thankfully, the auto adjustment to steering if you ‘veer out of your lane’ can be disabled. It still beeps at her for usually no good reason, though. Meanwhile, I hate it because it uses Android auto and is absolutely horrible at managing multiple phones. When I drive it won’t connect. Meanwhile, when she gets home, it hijacks my bluetooth even if I’m listening to something with my headphones. If I unpair it on the phone side it spams pair requests until I block it.

    Meanwhile, my car is roughly 10 years old, runs just fine, doesn’t beep just because I used my turn signal with a car next to me, and has basic bluetooth that just works. I much prefer mine.




  • I’m not about to tell anybody they’re evil for playing a game like this and not knowing any better. If you really wanna change people’s habits, you’d be better off showing them what a better game can be. Even then, they could legitimately prefer their gachas or be addicted. I think that’s pretty crazy but there’s only so much one can do.

    The AAA price increase was mostly just wanting more money and using inflation as an excuse. They’re not necessarily hurting because of f2p games. Well made traditional games still sell but often times the big publishers put out unfinished crap or overload their full-price games with monetization anyways. Those may be hurt financially. Meanwhile, games like Elden Ring and BG3 have done extremely well.

    The pressure to change needs to be put on the companies, not the individuals. What the individual mostly needs is awareness.













  • I don’t understand why a company would even want to use the music if it means they can only sell the game for so long. Obviously, it’s not the current reality, but I would outright refuse any deal that involves a limited amount of time to use material that goes into a video game, movie, any form of media except maybe live services that are constantly changing anyways (which is a separate issue).

    At the very least, people should be made aware of a game’s sale period, though I’m sure that’s kept under NDA.





  • The conversation around the two really wears me out. IMO, there’s no need to be so restrictive. We can call them traditional roguelikes, platform roguelikes, whatever, and I think that’s fine. If anything, I think we should have better terminology to differentiate games where the runs are isolated and those where there is meta progression. I don’t think roguelite a good name for the latter.