So…Yeah, the question in the title. Trying to play Lutris TLOU, and all the settings are maxed out just fine, except for the Textures section, that’s locked out. ANd then checking the Display settings, I can see my VRAM is at 7806MB…which is…inacurate. It should be getting the full 16GB right? What’s going on?
Pretty sure that number represents usage, not capacity.
That number is listed in game as a total available, and how much is used by the graphics from that. So…no. I found the way that solves it, and now it displays the full amount, though.
Nevermind… the issue was missing the DLL override for amd_ags_x64=b
How did you figure this out? Is it game specific or is this a common fix?
I think it might be necessary for plenty games if you have a recent AMD card.