• NOT_RICK@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    4 months ago

    Halo. Still holding out a sliver of hope that something cool in the universe will be made one day.

    • OldQWERTYbastard@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      4 months ago

      Halo was DoA for me after growing up with twitchy PC shooters like Unreal Tournament, Quake and Starsiege Tribes. The gameplay was glacially slow compared to what I was used to, but it did usher in online multiplayer to the console masses.

      • Peffse@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        4 months ago

        I know you meant Dead on Arrival, but Dead or Alive is 100% on my list. It was so much fun during DOA 2/3. Now it’s just a micro-transaction dress-up store.

      • aMockTie@piefed.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        4 months ago

        Those are fundamentally different kinds of games. Sure, they’re all first person shooters, but there are more differences than similarities.

        I feel like it’s the equivalent of saying something like: “Poker was DoA for me after growing up with fast paced card games like Uno, Slap Jack, and 52 card pick up.”

      • NOT_RICK@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        edit-2
        4 months ago

        I really loved that about halo. The slower TTK makes for more chess like engagements, well with the exception of eating a shotty or a rocket to the face. Still, bouncing a perfect grenade or pulling off a ninja jump just feels so satisfying

    • aMockTie@piefed.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      4 months ago

      The Bungie Halo era games had problems, sure, but overall were a masterpiece of a series. Everything since then has been ok at best, and borderline insulting at worst.

      So much retconning, characters with zero arc, contempt towards the fandom, and build up with no onscreen payoff.

      From what Halo Studios has announced regarding Campaign Evolved, and how they’ve dug in their heels in response to fan feedback, I wish I were as hopeful as you.

      In my opinion, Halo should have always remained a Bungie property with connections to the Marathon universe, and neither series should have ever been a live service game.