Halo was DoA for me after growing up with twitchy PC shooters like Unreal Tournament, Quake and Starsiege Tribes. The gameplay was glacially slow compared to what I was used to, but it did usher in online multiplayer to the console masses.
I really loved that about halo. The slower TTK makes for more chess like engagements, well with the exception of eating a shotty or a rocket to the face. Still, bouncing a perfect grenade or pulling off a ninja jump just feels so satisfying
I know you meant Dead on Arrival, but Dead or Alive is 100% on my list. It was so much fun during DOA 2/3. Now it’s just a micro-transaction dress-up store.
Those are fundamentally different kinds of games. Sure, they’re all first person shooters, but there are more differences than similarities.
I feel like it’s the equivalent of saying something like: “Poker was DoA for me after growing up with fast paced card games like Uno, Slap Jack, and 52 card pick up.”
Halo was DoA for me after growing up with twitchy PC shooters like Unreal Tournament, Quake and Starsiege Tribes. The gameplay was glacially slow compared to what I was used to, but it did usher in online multiplayer to the console masses.
I really loved that about halo. The slower TTK makes for more chess like engagements, well with the exception of eating a shotty or a rocket to the face. Still, bouncing a perfect grenade or pulling off a ninja jump just feels so satisfying
It did before they turned it into call of duty with halo skins
I know you meant Dead on Arrival, but Dead or Alive is 100% on my list. It was so much fun during DOA 2/3. Now it’s just a micro-transaction dress-up store.
Those are fundamentally different kinds of games. Sure, they’re all first person shooters, but there are more differences than similarities.
I feel like it’s the equivalent of saying something like: “Poker was DoA for me after growing up with fast paced card games like Uno, Slap Jack, and 52 card pick up.”