My brother got our PS3 confiscated for a year because he left bangbros open and forgot to turn the ps3 off, just the TV. Parents found out after we came home from church.
I’m STILL pissed. I was in a MAG clan and when I got it back the game was dead.
Battlebit remastered does 254 player matches (127 vs 127, not sure why they didn’t do 128 vs 128 but it’s close enough). It’s not a very popular game anymore, it was super popular at launch (80k+ players) but is down to peaks of 2k per day. I stopped playing because I’m not a huge fan of fps games, but I got a couple hundred hours in it before the fps fatigue hit me. It died fast (pretty easy to get banned by bogus reports, lack of dev communication, lot of unneeded and unfun nerfs, etc) but was a lot of fun while it lasted.
My brother got our PS3 confiscated for a year because he left bangbros open and forgot to turn the ps3 off, just the TV. Parents found out after we came home from church.
I’m STILL pissed. I was in a MAG clan and when I got it back the game was dead.
MAG was truly a gem that never got the chance to shine. I wish some other developer would try doing something as mad as 256 player matches again.
Battlebit remastered does 254 player matches (127 vs 127, not sure why they didn’t do 128 vs 128 but it’s close enough). It’s not a very popular game anymore, it was super popular at launch (80k+ players) but is down to peaks of 2k per day. I stopped playing because I’m not a huge fan of fps games, but I got a couple hundred hours in it before the fps fatigue hit me. It died fast (pretty easy to get banned by bogus reports, lack of dev communication, lot of unneeded and unfun nerfs, etc) but was a lot of fun while it lasted.
I was intrigued, so looked it up: they use an 8 bit integer for indexing the players (2^8=256), and one slot is reserved for the server itself.
So that leaves 255/2 = 127 on both sides, the remaining one is not used.