• zod000@lemmy.ml
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    1 month ago

    That is truly a bummer, I guess Sony doesn’t want any of my money any time soon.

  • tacosanonymous@lemm.ee
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    1 month ago

    I remember playing that game and thinking, “this is okay but I really wish there was a way to make it more toxic. Also, I’d like to feel the thrill of my access being taken away permanently.”

    Edit: Also, I thought, “Why isn’t God of War a MOBA yet?”

  • Voytrekk@lemmy.world
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    1 month ago

    Sony needs to stop with these live service games. Nobody is interested in a new one. Everyone who wants to play one, already has their game chosen and do not move from it.

    • DarkThoughts@fedia.io
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      1 month ago

      The problem is “live service” went from vast paid expansions that added cool shit without any bullshit dark patterns, to milking people dry and trick them to stay in game until they’re just a husk of a human being.

      • gerbler@lemmy.world
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        1 month ago

        MMOs to MOBAs to BR… On and on and on. Publishers being 2 years too late to a trend and trying to jump on the train after it left the station fucking over their existing fanbase in the process. The MBAs in charge of these decisions should be fired… Out of a cannon into the sun.

    • ampersandrew@lemmy.world
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      1 month ago

      What if we still lived in the era where games could have single player and multiplayer modes without worrying about constantly updating the multiplayer mode and monetizing it in perpetuity?

      • conciselyverbose@sh.itjust.works
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        1 month ago

        Seriously, the Last of Us had a really fun multiplayer mode. They didn’t have to make it some shitty treadmill of garbage for people to engage with it.

  • BroBot9000@lemmy.world
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    1 month ago

    Their next game is going to be a live service scam.

    If it takes Guerrilla’s head on the chopping block for greedy publishers to finally stop making these scam service games. That’s a sacrifice I’m willing to make.

  • djidane535@sh.itjust.works
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    1 month ago

    And then, they will blame the studio when the game fails :/. There is no point to force a studio specialized in single-player games to develop a multiplayer one. And using an existing IP for that is not very effective imo (it reminds me a lot when, during PS360 era, all single player games had an uninteresting multiplayer mode solely to justify the online membership, like Fable 2 or Mass Effect 3). It’s exactly like the last Crash game no one cared about.

    It feels like they are buying lottery tickets, hoping a winning ticket will cover all their expenses.

    • restingboredface@sh.itjust.works
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      1 month ago

      Yep, happened to Arcane Austin. Redfall was a disaster because Bethesda couldn’t wrap their heads around the fact that Arcane made (awesome) single player games and not MMOs. Hopefully history won’t repeat itself.

  • Bruhh@lemmy.world
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    1 month ago

    I really wish I liked Horizon Zero Dawn but the story was incredibly boring and the voice acting was atrocious. The gameplay was really fun but I could not stand being locked in with an NPC just to listen to some awful voice acting and cringe animations. I really tried playing this 3 times, each time getting further than the last.