Note: their definition of “community” is quite problematic in many ways…

  • Taleya@aussie.zone
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    5 months ago

    The answer to that one is obvious - to create free facilities and let communities form themselves. Right now youth centres have disappeared, teens are hurried out of any gathering space, play areas are regimented out of any joy or priced to prohibition and you end up with young people being left with the activity options of isolation, or group activities that are antisocial or involve substance abuse

    • poVoq@slrpnk.netOPM
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      5 months ago

      create free facilities and let communities form themselves.

      They don’t form themselves (or at least that’s a rare exception), and I think by now the teenagers are so fixated on online interactions that they will have a hard time adapting to, let alone create such spaces themselves.

        • poVoq@slrpnk.netOPM
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          5 months ago

          The very act of providing space and resources means that it didn’t create itself.

          There are rare exceptions where the community came first and they managed to acquire the space and resources later, but most of these places were quite intentionally set up to foster a community around them.

          • Hackersquirrel really@gnulinux.social
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            5 months ago

            @poVoq
            That’s not how i3Detroit started. It began with a group having an idea and making it happen.
            You seem to assume that they couldn’t achieve something unless someone gave them a handout. The commercial makerspaces showed up later.
            Expecting them to create without resources is like expecting a crop without planting seeds.

            • poVoq@slrpnk.netOPM
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              5 months ago

              I explicitly said that there are rare exceptions 🤷‍♂️ And no one even mentioned commercial makerspaces.

              Please don’t assume that others assume things they neither said nor implied.