• mozz@mbin.grits.dev
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    4 months ago

    I, too, miss the days when you could write literally anything in XF86Config and that’s the signal it would send to your monitor. There was a warning in the docs that you could easily fry your monitor by sending a signal that it couldn’t handle that would cause physical damage so please be careful.

    Also, the good monitors came with an all-plastic screwdriver attached on the inside of the case, so that you would have one available that you couldn’t electrocute yourself with on the big capacitor since at that point you’d already revealed that you planned to open the thing up and start fuckin with it.

    It was wonderful days

  • MudMan@fedia.io
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    4 months ago

    This article (haven’t watched the video yet) makes me feel ancient.

    Like, it’s clearly written by someone who didn’t live through the CRT era. It seems to be repeating things they heard but didn’t understand and, frustratingly, that includes not mentioning what the actual rating of the monitor is in KHz, which is really the only thing that matters.

    I’m old and my knees hurt. That’s the only point I’m making here.

  • r00ty@kbin.life
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    4 months ago

    This was normal back in the days of CS 1.5/1.6. People would play at 640x480 on a monitor that could handle 1280x960 because they could drive 640x480 at like 150+hz.

  • mindlight@lemm.ee
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    4 months ago

    I don’t know how to feel about this.

    On the one hand, it’s cool that they pushed old electronics way beyond the known limits, but on the other hand is 120p really an accomplishment?

    Even my old Commodore 64 from 1982 was able to produce around 400p when pushed to the limit (I know progressive wasn’t thing on tvs then. I’m simplifying things to not end up on a side quest here). The norm was 200p and exploring how far the electronics could go in that resolution would be far more interesting in my opinion.

    If we’re just focusing on framerate, I’m pretty sure it would be possible to reach over the kHz limit with 1p.

    Essentially it would be possible to run 1p led-aray at 1MHz or more…

  • Dreyns@lemmy.ml
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    4 months ago

    Can’t wait to play highly competitive game (moon buggy) in 700hz on my gaming rig (amstrad)

    • remotelove@lemmy.ca
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      4 months ago

      It would be close to infinite refresh rate as the electron beams wouldn’t need to move. Also, the phosphors in that spot would probably burn away in a few minutes resulting in no refresh rate at all.

      • deranger@sh.itjust.works
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        4 months ago

        Reducing the resolution doesn’t make the beam move any less, even at 1px it would still scan and hit all the phosphors on the screen. My Viewsonic uses the entire screen regardless of resolution; if you set it to 1x1 the entire screen would be lit up. It’s not an LCD, there is no native resolution.

        • remotelove@lemmy.ca
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          4 months ago

          When you powered an old CRT down, the image would collapse to a single horizontal line, and then to a point.

          I was thinking you could just cut the power to the deflecting coils.

  • MrScottyTay@sh.itjust.works
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    4 months ago

    I wish we got modern crts I’d buy one in a heartbeat. It’s so hard to find a good one now that isn’t either shit or just battered to hell and back