Today’s game is No Man’s Sky (Also the first repeat game). This is my Ship that is stuck on fire. No clue why. It was damaged, and after I repaired it the fire wouldn’t go out. It works fine and all systems are operating perfectly. So I guess I just have a ship that’s on fire now
I wish I could get into no man’s sky but it just bores me. Similar to everyone else who don’t like it, I quickly got tired of everything being so similar everywhere. But I guess it’s good for people who like seeing random animals.
I think part of it is that it’s very easy for me to get immersed in the game. Like right now I’m playing as a merchant with my cargo ship I bought. Which is fun to roleplaying, especially when I have friends playing with me
NMS and Starbound struggle from the same issues. Infinite tiered worlds end up feeling the same, but also remove all meaning from the exploration. In Minecraft or Terraria you aren’t going to be flying to a totally new place in five minutes, so you want to get to know your surroundings and put down some roots.
Travel time and not having tiered world progression makes the player care about where they are at instead of seeing it as a stepping stone.