It’s the gift that keeps on giving.

  • fartsparkles@sh.itjust.works
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    4 months ago

    Well this is the best news ever. I hope they’ll offer tools for creating new maps too as I’d love to see modders add their own quest lines.

    • cmbabul@lemmy.world
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      4 months ago

      That would be a really smart move by Larian, effectively creates an infinite market for the game. Say what you will about Skyrim and Bethesda but that game still shits money

      • inb4_FoundTheVegan@lemmy.world
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        4 months ago

        It would be a smart move by larian, but there is worry that wizards of the coast/hasbro, owners of Dnd, would not allow that. Currently they are pushing their micro transaction subscription “Dnd beyond” tabletop game. While not quite the same thing as BG3, I wouldn’t be the most suprised if some core coop features from the base game aren’t fully Implemented.

          • gaylord_fartmaster@lemmy.world
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            4 months ago

            How do you know the terms of Larian’s licensing contract with Wizards of the Coast? I’d be extremely surprised if they haven’t retained the right to have final say over anything Larian does with it.

            • Vaquedoso@lemmy.world
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              4 months ago

              DnD fan made stuff is covered under the OGL, which allows players to modify and create their own content under the 5e ruleset. That’s why many creators can produce (and monetize) their own stuff without having to pay a license

              • gaylord_fartmaster@lemmy.world
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                4 months ago

                That doesn’t mean Larian has authorization from Wizards of the Coast to release modding tools allowing for custom content to be created easily.

                • Vaquedoso@lemmy.world
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                  3 months ago

                  I mean, they ARE releasing modding tools. And from their Website , it’s clear they also have no intention of preventing mods from outside their pipeline. Also, they don’t have to have ‘authorization’ from WotC to release modding tools FOR THEIR OWN GAME (but they do have to respect certain guidelines)

                  Changes that won’t be officially supported within our pipeline, like scripting changes or NSFW mods that wouldn’t pass the moderation process due to platform-specific restrictions, may still be packed locally with mod.io’s toolset and uploaded to other mod distribution platforms>

    • Aquila@sh.itjust.works
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      4 months ago

      For cross-platform support, direct level editing and changes to core game elements (like story, cinematics, dialogues, quests, and local gameplay adjustments) can’t be facilitated due to technical constraints and platform-specific guidelines.

      Damn that doesn’t sound promising but they don’t specify if adding new areas will be supported.

  • jawa21@lemmy.sdf.org
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    4 months ago

    This game desperately needs and deserves a full Neverwinter Nights style toolkit. I hope we get there one day.

    • DarkThoughts@fedia.io
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      4 months ago

      I think they said a while ago that it won’t be getting that unfortunately. It’s a shame because the engine really would be perfect for full blown custom campaigns and whatnot, or even non linear open world modules.

      • Ugurcan@lemmy.world
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        4 months ago

        I always suspected it’s not because they won’t, but they can’t due to the licensing issues.

        In the end Larian is a subcontractor of Hasbro, who’s preparing their own ‘virtual tabletop’ for a while now.