As most of you know, HL3 is pretty much the most popular “vaporware” game out there. Something always rumored and in development, but never heard again after a certain point.
What I don’t understand is why Gabens refusal to expand on the halted development of this game, it would’ve smashed sales absolutely and be the shining example in the modern gaming scene.
It just doesn’t make sense, you’d think a games firm would be smacking it’s lip ready for another full plate of gamers wallets.
Is it because the hype train is dangerous? Does Gaben prefer steam sales more?
What are your thoughts!
I can’t think of a game that Valve has released just to make money except for Artifact which totally flopped.
From what I understand, Valve has a non-hierarchical internal personnel structure and projects are started because someone has an idea that other people at the company like and want to work on.
Half-Life 3 won’t get traction inside Valve unless it has something to push the envelope like the other main-line games had. Half-Life had unrivaled first person storytelling. Half-Life 2 has unrivaled physics to play with. Half-Life Alyx had an interactive environment unlike anything else that exists even still. My money says if Valve can’t think of something gameplay-wise that’s as enticing right now as any of the previous games had when they were released, they don’t care that the story is still on a cliffhanger.
Like Gaben has also said, if they did release it it probably wouldn’t live up to all the impossible expectations.