Minecraft is a rare bird that lets you download every single public release (that was archived) all the way back to the original test builds. I recently re-downloaded 1.14 to play a unique seed that only loads all the features correctly on that version.
And when you play Minecraft, you download the entire game as a .jar file to your computer and it stays there, even if you upgrade to a later version. There are third-party launchers that let you load those .jars and play without logging into anything.
So, it’s up to you whether or not you tow the company line and use a Microsoft account and the official launcher or just download some fan-made software and run the old versions forever.
I recommend anyone who lost their Mojang account to just dig out the latest version downloaded to their computer and run it through a custom launcher, or look up instructions on running the game without a launcher.
(This only applies to the Java version of the game, but that’s the best version anyway because of features and custom mods. Playing roms of the console/mobile games requires modding the appropriate system and that’s a lot more involved.)
I backed up all of my own files except the jars apparently (because when you download every one they added up, and I didn’t do that when the servers were at stake). I even had a launcher still logged in but none of the files will download now. Prism is lame (but understandable, I guess) in that it just says “contact microsoft support if you didn’t migrate” or something like that, but you can just copy over accounts.json from polymc to use an offline acct. Though a few mods I’ve tried don’t work (and I feel like mod discoverability might not be the best?).
Also a small bit not directly in reply to you: I’m pretty sure this is actually the second migration too, at least for accounts that were started on the minecraft website (username–>email login+mojang acct). But of course searches only give info on this one.
btw, the game doesn’t actually require auth in order to download jar files and launch the game (server’s come with online checks enabled by default tho, so you’ll only be able to play single player)
This is true and quite nice. Really the only major limitation is that the only supported form of server authentication is via Mojang/Microsoft account. So if you want to run a sever on a public address you are in for a bad time if you disable the authentication. If only there was a password option you could live pretty comfortable without any Microsoft services.
Yeah, this is corporate bullshit. However…
Minecraft is a rare bird that lets you download every single public release (that was archived) all the way back to the original test builds. I recently re-downloaded 1.14 to play a unique seed that only loads all the features correctly on that version.
And when you play Minecraft, you download the entire game as a .jar file to your computer and it stays there, even if you upgrade to a later version. There are third-party launchers that let you load those .jars and play without logging into anything.
So, it’s up to you whether or not you tow the company line and use a Microsoft account and the official launcher or just download some fan-made software and run the old versions forever.
I recommend anyone who lost their Mojang account to just dig out the latest version downloaded to their computer and run it through a custom launcher, or look up instructions on running the game without a launcher.
(This only applies to the Java version of the game, but that’s the best version anyway because of features and custom mods. Playing roms of the console/mobile games requires modding the appropriate system and that’s a lot more involved.)
I backed up all of my own files except the jars apparently (because when you download every one they added up, and I didn’t do that when the servers were at stake). I even had a launcher still logged in but none of the files will download now. Prism is lame (but understandable, I guess) in that it just says “contact microsoft support if you didn’t migrate” or something like that, but you can just copy over
accounts.json
from polymc to use an offline acct. Though a few mods I’ve tried don’t work (and I feel like mod discoverability might not be the best?).Also a small bit not directly in reply to you: I’m pretty sure this is actually the second migration too, at least for accounts that were started on the minecraft website (username–>email login+mojang acct). But of course searches only give info on this one.
Yup. First there were Minecraft logins, then Mojang accounts, now Microsoft accounts.
btw, the game doesn’t actually require auth in order to download jar files and launch the game (server’s come with online checks enabled by default tho, so you’ll only be able to play single player)
What is the seed?
This is true and quite nice. Really the only major limitation is that the only supported form of server authentication is via Mojang/Microsoft account. So if you want to run a sever on a public address you are in for a bad time if you disable the authentication. If only there was a password option you could live pretty comfortable without any Microsoft services.
Except for the iOS iPad version…
https://proofed.com/writing-tips/idiom-tips-tow-the-line-or-toe-the-line