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Aquariums. I don’t have one of my own but love to see pictures of other people’s.
I’m glad you were able to escape.
Implementation will be
{
// TODO
return true;
}
Yeah it’s cool, it’s the little ones you gotta watch out for.
Because the writing at the top is the right way round, duh.
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I gave up on owncloud just before it became nextcloud because it kept breaking every time I updated it.
Wallabag is similar for me now. I’m stuck on a slightly out of date version because I can’t get newer ones to run. Everything else I self host is painless though.
Maybe America should wear a damn mask!
There are many good resources for godot. Look up gdquest, or the official docs on their site. Gamefromscratch has some godot content too, and zenva had some good courses that were included in humblebundles before (not currently, but might be again in the future).
I’ve no idea why there’s another comment suggesting f# - godot uses gdscript (its own language which is pretty easy to learn, like python), and if you don’t like that you can use other languages (but start with gdscript, it’s easiest to start with).
For game dev in general, start with opening a window, then draw something in it. Then make it move, then make it move under control of the user. Then make it so something when it hits something else (bounce off a wall or collect a coin). If you can do all that you’re in a good place to start expanding into something more interesting to you. A visual novel seems like a good first project, if you’re good with making the art and story. Good luck and have fun.
They’re justified and they’re ancient!