• 3 Posts
  • 112 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • For some reason I can’t see your answer on the post: despite us being both from lemmy.world and me being able to otherwise access your profile and see your posts and comments, the only way I can see it is in my notifications, not as an answer to my post. Anyway.

    That’s why the original argument is inherently flawed: for the same price, I’d rather have 20 hours of carefully crafted content than 500 hours of AI generated fetch quests in a basic, procedurally generated open world from the latest version of the Ubisoft game framework. As a customer, I’m not buying playtime, I’m also buying the quality of that playtime.

    This is also why we don’t pay for a movie, an album, or even a show or an exhibition by their duration.







  • It’s a really solid Metroidvania, with beautiful design, music and story. It’s not the best Metroidvania (my vote would go to Hollow Knight) but the game is really good. The sequel is great too!

    I don’t know how far in you went: the first half-hour or so is just slow storytelling. And just like all Metroidvanias, your set of powers at the beginning is very limited and isn’t so interesting. However, the game is well enough paced that as soon as you’re comfortable using your current power set, the game unlocks a new mechanic, and it never really stops until the end. It especially shines if you’re a completionist IMO, as being able to go back to each area to explore it to 100% with the whole power set feels really great.