I’d insert some quote about fear here, but I don’t know a good one off-hand. In any case, I don’t believe it to be a good excuse.
I’d insert some quote about fear here, but I don’t know a good one off-hand. In any case, I don’t believe it to be a good excuse.
Man, maybe with specific roles, too? That could be awesome. Pilot, ship mechanic, engineer, security, salvagers, etc. With some danger/time tied to the salvages.
Episode 1, where they are salvaging the Alliance ship and have to work quickly before they’re caught. In other words, not the planetary adventures and combat of Firefly because that would likely be too much of an undertaking to expand into that kind of game.
Loved this game, though I really hope the studio gets to expand on that genre, storyline, and environment. Very enjoyable for what it is, but I want more! Would love for a future story to take you outside of that shipyard, more like you’re running an independent derelict salvage operation, traveling around star systems searching for your next score (i.e. early Firefly).
Non-paywall link for anyone: https://finance.yahoo.com/news/escalating-scandal-grips-airlines-including-190553757.html
Very sad. Have enjoyed all their games. Just reached the end of Shadow Gambit and would have gladly stuck around for more. Hope the rest of the studio goes on to do more elsewhere.
Indeed. Article reads like a spoiled brat. “Get over it”. The second something like that appears, it’s crystal clear the writer thinks they’re above the reader.