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Joined 1 year ago
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Cake day: June 30th, 2023

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  • Personally I favour a council socialism where all are equal, regardless of any circumstance; none has lasting power, no central government is apparent, no permanent imprisonment exists, and direct representatives can be called and revoked at any moment for specific issues. Everyone has free studying, healthcare, housing, and food.

    Where one can enjoy the fruits of another’s property, that should be fairly shared, instead of the “owner” being able to set prices. This would be done by nullifying any possibility to set prices or gains from this property.

    There would be only multiple random ballots if votes occur. All options proposed shall be on the ballots, regardless of circumstance.

    The challenge is making not only a central government not exist, but making it impossible for such a central government to gain foothold, and also to make it unattractive for communes to grow too big lest they become authoritarian.

    This can be achieved by two methods:

    1. Revolution, preferably peaceful.

    2. Or by reform. One possibility is living together in a commune. To make money effectively meaningless, first all must benefit equally from the influx of money, without sensing a need of money. All people’s income towards a collectively owned bank account, for example, that buys basic needs like food, housing for everyone, and gives personal property. Nobody has money themselves.

    Ideally, this would start from one suburb, as then a core of a moneyless world can be built, but can be done internationally too.

    A commune is delineated by: being the smallest amount of people that can sustain itself on its own labour and own populace, and being the largest amount of people where everyone could know one another.

    This would in practice mean a commune of about 100-500 people, maybe 300.






  • This is untrue, you can drive if you have autism. However, formally you’d have to undergo an extra “examination” which in practice is a 5 minute talk that’ll cost €300, oh and, you have to pay it yourself.

    Even driving instructors tell you it’s bullshit and won’t bat an eye for not doing that.

    If you get found out of not having done this examination, and an accident occurs, however, then the police may be an ass. Which is bullshit as there’s your medical diagnosis, and autism should by itself not have consequences for driving ability. Dementia however…






  • Taalnazi@lemmy.worldtoAsklemmy@lemmy.mlWhy Assassin's Creed has lost its identity?
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    3 months ago

    Sure, it might be AC1 in its “purest” form, but that is because it’s just the first game, which sets the tone. I give it credit for doing that, but that’s it. I do recall that at the time it was received relatively lackluster.

    Exchange Odyssey with 1, correct for what the consoles and computers were capable for at the time, and you might say the same, that it would’ve been AC in its purest form, and nowadays it’s all underbloated and too poor, not rich in detail.

    Personally, I found the parkour in the first few games very boring. It certainly did have restrictions of movement. You could not climb outside city walls, or stones, or trees. May I remind you that games from III (when Desmond died) and on, actually started in that?

    I fear your memory might be selective, but no one is holding you back from playing the older games. I personally prefer the newer ones as they actually do have deeper stories.

    So, yes: I do give the first game crap, because it is not accessible for handicapped people (eg. a lack of good subtitles), and it was very glitchy (you could only attack the Lionheart when you pushed him through the corridor, when this was not intended gameplay). And all that, while it should have been accessible and less glitchy and repetitive, even compared to other games at the time.

    You simply have a rosy coloured view of the past, I’m afraid; try looking more rosy towards the future, be thankful, and there may be less reason for chagrin. Have a good evening.


  • I remember all of them and honestly, actually no. Of the modern games, only in Odyssey was the acting a bit bad in that people would always do the same repetitive arm movements (lift arm, raise, even when angry, or sad, or it was exaggerated).

    You probably misremember the missions being repetitive. I dare you to play AC1, that one was real repetitive compared to literally everything after.