Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of
I get what you’re saying, but you realise all the great renaissance painters worked on commission, right? So yes that’s exactly what happened.
Can you imagine if Rembrandt had an executive committee behind him dictating what to paint a picture of
I get what you’re saying, but you realise all the great renaissance painters worked on commission, right? So yes that’s exactly what happened.
Start paying attention to the top new & trending Spotify playlists in genres you’re interested in.
What monopoly? Xbox holds the smallest share of the console market.
I don’t disagree with the sentiment, but I don’t see even a single mention of cloud gaming in the article?
This is about studio closures and a disconnect between MS’s actions and the types of games they say they want.
Mostly agree, except I’ve never liked the dpad on the 360 controller. An XB1 or Series S|X controller is a noticeable step up IMO!
I think BioShock just got grandfathered in through its System Shock lineage.
Except for all the small studios also struggling or going out of business because getting investment right now is really, really hard.
The megacorp closures and redundancies are far from the entire story, they’re just the headline grabbers.
The return on indie games (if there even is a return) is already vanishingly small for 99% of releases - printing and distributing physical copies would just be pouring even more money down the drain.
Lake
And yet that’s exactly how they operate!
Valve: How going boss-free empowered the games-maker
… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests
Wow - Take Two shuttering this studio AND Roll7 (OlliOlli, Rollerdrome) just a month after they announced they’re buying Gearbox for almost half a billion. Absolutely catastrophic mismanagement. What a shitshow.
True, but my point is that having to use third-party tools just to access games you bought without downloading a desktop client isn’t as consumer-friendly as the way GOG offers offline installers directly for every game.
It’s true that most (not all) old games on GOG now are also on Steam, but I do still find the GOG versions are often better configured, sometimes with custom or community patches preinstalled that Steam doesn’t include.
But you do still need to install Steam to get the files at all. GOG lets you download installers from the website, and the desktop client is completely optional.
It’s easier to rant about a boogeyman like SBI than to engage with any of the actual issues facing the industry, unfortunately
Each to their own, but I personally can’t imagine having to replace a faulty product 5 times and still wanting to use it
only because it generates engagement - The Algorithm often favours negative content
Definitely a mix for me, depending on what I want to play and how I’m feeling, but primarily PC (massive GOG and Steam libraries), Xbox (I have a series X and adore the backwards compatibility), and an Evercade handheld for portable fun and the occasional exclusive, like the Duke Nukem 1 & 2 remasters.
I’m really not a fan of the trend for really long video essays, especially since it’s almost always padding and repeating similar points.
Anything up to 25 mins is usually fine, but 35+ is in the realm of ‘I’ll add it to Watch Later but never bother watching it’ and over an hour I’m just going to keep scrolling
Hopefully it’ll be an improvement on Force Commander