Making excuses is defending the situation.
“Oh you can ignore it and other programs use more resources” is an excuse for the situation. It also missing the fact that games typically have good reason to be taking up so much resources. Bloatware launchers don’t.
Most people when they have an issue don’t go making excuses unless they’re ignorant or too lazy to want a change. Why else would anyone downplay an issue that theyd be better off without?
Yes, you can make anything look small in comparison to games. It’s a bit disingenuous to compare a launcher to something designed to use a lot of resources such as a game. You can’t really compare games and launchers, they’re completely different kinds of software.
A game has business using all the resources they do. Any launcher that is installed on top of a game that you bought from another storefront doesn’t.
Again, just as users shouldn’t have to put up with bloated games that take up unnecessary resources, they shouldn’t have to deal with unnecessary launchers that take up unnecessary resources.
It doesn’t matter that games are larger because that doesn’t change the point. Point is that these extra launchers just don’t need to be a thing. Whether or not games are larger in comparison is completely irrelevant.
It’s bloatware because they aren’t needed. Thats what bloatware is, unnecessary shit that takes up space and resources when it doesn’t need to. If I bought a game in steam, it should just require Steam to run. Not Origin or Uplay or other bloat on top.
It’s unnecessary no matter the scale. Why should I ignore something taking up 500mb when I can achieve the same thing for 250mb or less? In the end it’s always better to have a leaner system that doesn’t have shit you don’t need taking up any amount of space.
It’s not just one launcher in a lot of cases. Many cases have you also run another launcher such as Ubisoft and EA games that require their launchers to run along side Steam. It all adds up and it doesn’t need to be that way nor does it need defending.
I don’t really understand why you’re defending something thats worse for you than the alternative.
It doesn’t stop being an issue just because you can brush it under the rug and ignore it.
The point is that the user shouldn’t have to work around these extra launchers. How about companies just stop pushing their own bloatware. If you buy a game through Steam, it should just require Steam. Same for GOG and all the others.
And those extra launchers take up unnecessary resources and extra steps between you and the game.
If I buy a game on one launcher, I should only have to deal with that launcher.
There’s thousands of great games out there. I think I can live with missing the odd one here and there.
You can see a couple of patches where the original text has been erased but not entirely.
Could be fucking anything
Like a naked woman.
Probably the way they used to do things, provide the server hosting tools to the community.
Think like TF2 and CS:S.
There’s plenty (But not all) MP games that can do that.
Agreed. People need to stop treating a companies track record as if it’s a guarantee.
Especially not after seeing so many previously beloved companies go shit/drop a big stinker or two over the years. Like CDPR, Bioware and Arkane.
Companies are ran by people and people can either just make mistakes or otherwise try to chase some extra pennies.
Local man cannot handle favourite game being criticised. Burns own money in protest.
I’m defending it because of disingenuous trogs like you trying to suggest that it’s somehow harming the quality of the game by having a neutered redundant MTX system.
Microtransactions do harm the quality of a game. Especially a fucking $70 single player game.
Again, it’s full priced. DD2 does not need microtransactions.
I’m defending it because you’re trying to suggest that them removing MTX from an already failed title is anything but proof CAPCOM wasn’t interested in putting any investment in the franchise.
They were interested enough in doing a re-release. If you’re interested enough in doing that then you would also be interested enough in slipping in those MTX if they were successful otherwise you’d be missing out on cash. Cash being the one thing companies love the most and would not think twice about getting more. It’d be fucking stupid for them to leave successful MTX out of a game like that.
On the topic of interest, don’t forget as well that DD2 would have come sooner if it weren’t for the director choosing to go for DMC V first.
So it’s not exactly a complete lack of interest. Otherwise the DD2 wouldn’t have come at all.
So again, no, the MTX was likely left out of DA because it just wasn’t successful enough to warrant the time to put it in.
I’m defending it because to call this predatory is like calling a Shih Tzu a predator.
It is predatory.
Again, there’s no reason for it to be in there.
They’re not starved for cash.
It’s a 70$ game so fat stacks going their way.
I’d bet my cock and balls that the MTX is just lining pockets as MTX often does.
I’m defending it because microtransactions aren’t as bad as you’re making them out to be.
Except they are. Were you not around back before MTX kicked off? Back when you could just get shit by playing the game normally without having to bust out your wallet for an extra character or a shiny .png When MTX become the main focus games suffer.
Some of the best games to exist; exist because of the microtransactions that are in them.
“MUH FAVORITE GAME! NO CRITICIZE!”
Kind of knew that the argument was going in that direction. No one in their right mind defends something that has no benefit to themselves like this.
MTX can’t be bad because then that would be something against your favorite games and your favorite games can’t possibly be bad, right?
Other than that, why don’t you go and list off some of those games because I think there may be a pattern. Other than “Muh games”.
Also, some of the best games ever exist do so without needing micro-transactions. Shit, games survived without them for decades before the internet allowed for MTX to exist.
Almost like MTX aren’t actually needed and a good product will make good money on it’s own merit.
There’s also a better way to further monetize a game post-release. It’s called releasing expansions. You know, like what Elden Ring is about to come out. A decent to good sized chunk of content that (hopefully) has had a good amount of care and attention put into it. Rather than selling a fucking JPEG for £15 and calling it a day, selling something that you would have unlocked in a better game by just being good at the game or just preying on people with poor impulse control.
I wholeheartedly support microtransaction systems like this
Stockholm syndrome is some wack shit, I tell ya.
I think the devs have done an incredible job with the game
Bro, you do realize you can enjoy a game and at the same time recognize any problems it has, right? Enjoying a game does not mean you’re obliged in any way to blindly defend a game, downplay it’s issues and only talk good about it.
There’s just no reason for a full priced game by a cash strapped, big ass AAA publishing company, to have micro-transactions.
They’re not a cash starved indie company. But even while Indie games having MTX is a little more understandable, it’s still a bit dubious even there.
I’m almost tempted to buy some of these literally worthless microtransactions simply as a fuck you to all the virtue signalling losers fixating on the game.
Ah yes, waste your own money and let a group of people live rent free in your head. Pretty good way to spite them. While they’re sat there not wasting their money, you’re just throwing yours away. They’ll literally won’t know what hit them. Probably because they’ll have no idea you’re doing it. But still, you go dude. Burn that money! By the way, ever heard of the phrase “Cutting off your nose just to spite your face”?
Dragon’s Dogma 1 had the exact same monetization scheme, minus fast travel. Everything you could buy on the store was easy to earn in game (it is the exact same way in Dragon’s Dogma 2). Dragon’s Dogma 1 was also a failure in Western markets.
The MTX in DD1 were taken out of the game on later releases. Only the original 360 and PS3 releases had them. So as a matter of fact things improved for DD1 before getting worse again for DD2. Likely because the MTX weren’t successful enough to consider for the re-release. After all, why else would they not have them in a later release.
So tell me, if the game was a success in Japanese markets and had this monetization scheme: why would it not have a more aggressive microtransaction scheme for the second game if what you’re saying is to be believed?
A game being successful doesn’t necessarily mean the MTX are also successful. Companies can see where the money is coming from. If they see that the game is selling loads but the MTX isn’t selling much. They’ll probably not bother to put the effort into the MTX for a later title or at least until they think that things have changed and people may be more receptive. Which is likely what we’re seeing here. As above, they took out the MTX for the later releases/DD:DA. Possibly because the MTX in the original release wasn’t all that successful. It’s been a hot few moments since then so they’re trying it again for DD2. That’s why DD2 isn’t worse.
The game is very fun and not once did I think of paying anything beyond 3 dollars on MTX, and that was because I’m impatient. It literally would have been a waste of money, as the game opens up every fast travel point you would need in the post game. It also gives you nigh infinite fast travel items. There is no drop in quality for the game.
Not being personally affected by it doesn’t really change how good/bad the MTX is. It’s predatory on those with poor impulse control.
It doesn’t matter how much items the game gives to you. The MTX just shouldn’t be in the game as a matter of principle.
It’s a fucking £65/$70 single player game. Why are you defending this shit?
You can claim you “pay attention” all you want, but all you’ve done is prove how little you understand what you’re talking about.
You don’t seem to understand. Considering you forgot about the fact that Dark Arisen doesn’t have those MTXs and the implications that brings.
I’ve explicitly detailed how you’re wrong, and you turned around and literally said exactly what I said you would. “BuT iT iS a SlIpPeRy SlOpE”.
Yes, that’s because it is a slippery slope. You haven’t elaborated on how it isn’t beyond “BuT oThEr GaMeS”
Fact is, it is a slippery slope. I’ve explained how but you didn’t seem to get it. So let me explain it again for you.
Yes P2W exists. But that’s not the slippery slope.
The slippery slope is how MTX is introduced to games/series. They often don’t come out of the gate fully stocked with P2W bullshit.
A series often starts by putting it’s best foot forward so as to not immediately piss everyone off. Then as things progress. So, a series gets new games or a live service starts to establish itself that’s when the monetization starts to creep in. The Devs/Pubs start to push the envelope to see what they can get away with and keep going. That’s the slippery slope.
Gacha is a bit of an exception, because Gacha is straight up defined by it’s gambling mechanics. The whole thing is about replicating the gachapon machine experience.
For DD2 it’s the shit it has now. But DD3 may be worse if they see their monetization was effective and that people are willing to buy that shit. For DD3 they may include the same monetization but make the items much harder to obtain, making more of a push to pay for it.
That’s the slippery slope.
That’s the whole point of complaining. To identify a problem before it becomes too bad.
Yes, other games might have P2W, but that doesn’t necessarily mean that there’s no point in complaining because it’s a per-game/series thing.
If it were exactly as you described then every game would just be coming out with P2W. DD2 would be worse than it is because fuck it other games have P2W, so why not DD2 or literally every other game. Since your logic is that we’re at the bottom already because P2W exists.
But that’s not how it is, is it?
What is happening is that games/series undergo a decline. Start off small, ease people in.
A relatively common tactic now is to do something like this: Increase the cost of something from 100 to 1000. Let people get angry. Then “Apologise” and dial it back to 500. That way people get their “We did it reddit / OMG company really listens to the players!” moment while also not realizing they’re still worse off.
I know what’s going on. I actually pay attention and I’ve noticed the patterns as to how this shit goes down.
Claims I don’t understand
Doesn’t elaborate
Leaves
Nice cop out. I think I’ll give it a 9/10.
The problem that everyone seems to be missing with this “slippery slope” bullshit is that you all acknowledge that there are MTX systems worse than this one. That worse one likely being P2W MTX, because that is undeniably the worst form.
Yeah there are worse MTX systems out there. I think that makes a pretty good case for calling out bullshit when you see it no matter how you see it. If a company sees people accepting it, they’ll push it further. Therefore I’d say there’s a pretty good point in complaining about DD2.
The RE4 remake literally had P2W. You could buy the weapon upgrade items for real money. DD2s MTX are in no way P2W.
RE4 having shitty monetization doesn’t make DD2’s monetization not bad. Both can be bad, this isn’t a mutually exclusive thing.
DD2’s MTX issue is still bad regardless of worse things being out there.
Again, call it out early. So that, if they made another DD game then they don’t try to push it further. Like you said it’s already bad for RE4. So if there’s no push back for DD2 then don’t be surprised if the next DD game has something worse. Call it out before it gets all fucked up, you know? Don’t just go “Oh but other game bad so this one is actually ok!”.
Everyone wants to avoid P2W because it’s a bad sign for games. P2W is the reason why gatcha is the way that it is.
The Resident Evil 4 remake (oh you know, Capcoms biggest franchise) had a P2W system (that thing we just established as being the worst form of MTX).
DD2 has an MTX system so functionally worthless that I’m about to beat the game and the only reason I’ve even considered spending money is because I’m lazy. You actually get more out of spending your money on gatcha games (on literal fucking P2W scams).
DD2’s MTX system is basically preying on people with poor impulse control. You might see it as useless but you can bet there’s people out there that’ll buy that shit even if they don’t need it.
We reach this conversation, where you’re suggesting that “It’S a SlIpPeRy SlOpE”.
Yeah that’s because it is a slippery slope. We didn’t get to this point just like that did we? It started out small, with companies slowly pushing things to see how far they could go. Turns out, gamers are largely a masochistic lot that just let it roll in. Ball started rolling and here we are.
In this case we’re seeing Capcom start out small by pushing an MTX to a specific series that seems small in comparison to other systems. Just because they could do P2W to RE doesn’t necessarily mean they can get away with it in DD2, difference audiences and other factors. Making it small in comparison also has the benefit of getting some people to react like you’re doing, rolling over and giving up because “Oh we’re already at the bottom.”
Yes, we already have P2W in some games. But I don’t think that necessarily means that were are absolute rock bottom. Companies still give treat franchises with some level of individuality. While they might do something with one series, like MTX with RE4, they might think twice about trying it with another series if it gets push-back. Especially if that series is a big deal for them. That’s why capcom doesn’t have P2W in all of their games.
There’s still a chance to keep bullshit out of stuff that hasn’t yet been coated in it. So yeah I think it’s pretty worth to make a point about it. It’s certainly better than giving up and going “Guys things are already bad therefore it’s stupid to try and change things for the better”. If you want to roll over then go for it. Just don’t try to bring other people down with that defeatist bullshit. Like what’s the point of your reply? To say that things are bad so we shouldn’t try to push people to do better?
The fact that the MTX exists in the first place is just predatory. It doesn’t matter if it’s optional.
Don’t forget that things got this bad to begin with because everyone kept defending early MTX with the same excuse. These companies are always trying to push shit. Give them an excuse and they’ll run with it.
The suffering is what makes cheese so delicious.
Similarly, AMD had a couple of anime girl mascots for Zen/Ryzen.