Halvo317@lemmy.worldtoUnpopular Opinion@lemmy.world•Breath of the Wild/TotK has the worst cel-shading I've ever seen. It works okay enough for long-draw-distance landscapes, but is horrendous for close details, particles, clothes, and especially faces
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1 year agoWhat do you mean GTA looks behind the times? It still looks profoundly great after a decade.
I’m just going to throw a random thought into the mess. The balloons would be moving. Essentially, they would be vibrating from all the micro bumps. I think either the electrostatic energy or the heat generated by friction would pop balloons more readily than the weight itself.
Source: mostly guessing.