Depending on what games you played, mac was a decent alternative for gaming. Blizzard treated mac as a first class platform for many years, indie games using multi platform engines often targeted it, and porting studios like aspyr would bring over a few big titles here and there.
Linux was in a similar boat before proton really opened things up, but with even less support than mac from game devs.
Depending on what games you played, mac was a decent alternative for gaming. Blizzard treated mac as a first class platform for many years, indie games using multi platform engines often targeted it, and porting studios like aspyr would bring over a few big titles here and there.
Linux was in a similar boat before proton really opened things up, but with even less support than mac from game devs.
Ambrosia Software published a bunch of Mac games back in the day, but the app store crunched them.
I used to play so many of their games. The Escape Velocity series was great. And I remember one called Slithereens. Oh the nostalgia!
I wonder if steam will make a proton for mac.
Bungie also treated Mac as a first class platform during late 90s and 2000s.