Another player who was at the table during the incident sent me this meme after the problem player in question (they had a history) left the group chat.

Felt like sharing it here because I’m sure more people should keep this kind of thing in mind.

  • AwkwardLookMonkeyPuppet@lemmy.world
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    1 year ago

    Why would anyone want to be crippled? I’m all for accepting things as they are, but I’ve never met anyone who would rather have less ability as opposed to more. I’m hard of hearing, and I’d do an awful lot to get my normal hearing back.

    • BudgetBandit@sh.itjust.works
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      1 year ago

      It’s not just about being crippled. The spell „Resurrection“ closes all mortal wounds and restores missing body parts. It will also uncircumcise the Jewish priest, removing all his powers.

      • RagingHungryPanda@lemm.ee
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        1 year ago

        omg, imagine a scenario where someone is trying to get people to kill him and resurrect him b/c some accident blew his bits to bits and he’s willing to be killed to get them back

      • AwkwardLookMonkeyPuppet@lemmy.world
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        1 year ago

        I never implied that people shouldn’t play what they want and even said in my first post that I don’t see why someone would have issues with it. In my last response I thought you were talking about real life, since the conversation has been going back and forth between games and real life. Do whatever the fuck you want with your character. Why would I care?

          • Echinoderm@aussie.zone
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            1 year ago

            Way too harsh there.

            What if someone wants to be a cripple? Wouldn’t healing them ruin their self esteem?

            Your earlier comment was not “what if someone wants to role-play a cripple?” If it was meant to mean that, I don’t understand the relevance of healing hurting their self esteem. Whose self-esteem? The player’s, or the character’s?

            The response made sense by querying why would a character want to be crippled, not why a player would find it interesting to do so.