No, but the fact that the shots we see in the trailer already exists in NMS gives me hope that they can do what they claim this time (outside of Sean’s vague hints at server meshing allowing all people to be on the same earth) in terms of gameplay.
Networking code and their version of server meshing is the biggest wildcard here. But they have already proven they can make a procedural world with gameplay loops and multiplayer like the trailer. Nothing is out of the realm of possibility, and they have the entire NMS development/update experience to lean on now for making their second game.
But yeah, poach some SC devs to help you make the server meshing portion of it for sure.
No, but the fact that the shots we see in the trailer already exists in NMS gives me hope that they can do what they claim this time (outside of Sean’s vague hints at server meshing allowing all people to be on the same earth) in terms of gameplay.
Networking code and their version of server meshing is the biggest wildcard here. But they have already proven they can make a procedural world with gameplay loops and multiplayer like the trailer. Nothing is out of the realm of possibility, and they have the entire NMS development/update experience to lean on now for making their second game.
But yeah, poach some SC devs to help you make the server meshing portion of it for sure.
Just saying trust is easy to lose and hard to gain.
I don’t care what they’ve done since the NMS release, but they released an unfinished game that did not align with the trailer at all.
Until they release a new game where the release is reasonably stable, and the content is reasonably like the trailer, they are untrustworthy.