In a sense of gritty crime story telling? Yeah I’d agree. Things that make SR1 & 2 differs from GTA is that they dont shy away from goofiness and let players having fun with lots of side activity but at same time they also have coherent direction where the story heading at (like Yakuza series).
Though I would be more cautious in writing as the only veteran staff of GTA creation that stays on Rockstar is Sam Houser. Dan Houser (his brother), Leslie Benzies and some others key people had leave Rockstar games due to some internal issues as far as I know.
In a sense of gritty crime story telling? Yeah I’d agree. Things that make SR1 & 2 differs from GTA is that they dont shy away from goofiness and let players having fun with lots of side activity but at same time they also have coherent direction where the story heading at (like Yakuza series).
Though I would be more cautious in writing as the only veteran staff of GTA creation that stays on Rockstar is Sam Houser. Dan Houser (his brother), Leslie Benzies and some others key people had leave Rockstar games due to some internal issues as far as I know.