Whenever I see this game in action, I get that weird impression I get from watching other Adventure-Style sonic fangames, where the character is boost-y and float-y just enough that they can ignore and skip large chunks of the geometry in stages. I’m sure that perhaps the game isn’t all much like that in action, but always appeared unappealing and I haven’t been able to pull the trigger.
Whenever I see this game in action, I get that weird impression I get from watching other Adventure-Style sonic fangames, where the character is boost-y and float-y just enough that they can ignore and skip large chunks of the geometry in stages. I’m sure that perhaps the game isn’t all much like that in action, but always appeared unappealing and I haven’t been able to pull the trigger.