Cosmic Reach 0.5.11 is out! New Taiga Biome and Laser Machines!

  • Added the Advancing Piston, which when shot with a laser can push itself forward!

  • Added Fir trees

  • Added the Taiga biome, which is populated with Fir trees

  • Added the Push Activated Laser Emitter, which is a block that shoots a laser whenever pushed by a piston

  • Added new sounds for snow blocks

  • Retextured ice bricks, snow bricks, and magma bricks

  • Packed lunar soil is now crafted from only 1 lunar soil

  • Night time ambient lighting is now visually brighter

  • Removed crafting recipe for packed lunar soil to lunar soil

  • Data modding: Removed block events base:grow_tree_poplar and base_grow_tree_coconut and replaced it with base:grow_tree

  • Reloading shaders no longer crashes the game when shaders are broken

  • Missing textures on block models now load fallback textures instead of crashing the game

  • The moon is now rendered before the sky

  • Fixed missing recipes for boomboxes, ice bricks, snow bricks, and magma bricks

  • Fixed block raycasting memory leak

  • Fixed wrongly placing a block above air under certain conditions

  • Fixed interceptor traps dropping loot when releasing drones

  • Fixed soundbanks not playing random pitches

  • Known issue: leaf decay may be broken

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