Cosmic Reach 0.5.11 is out! New Taiga Biome and Laser Machines!

  • Added the Advancing Piston, which when shot with a laser can push itself forward!

  • Added Fir trees

  • Added the Taiga biome, which is populated with Fir trees

  • Added the Push Activated Laser Emitter, which is a block that shoots a laser whenever pushed by a piston

  • Added new sounds for snow blocks

  • Retextured ice bricks, snow bricks, and magma bricks

  • Packed lunar soil is now crafted from only 1 lunar soil

  • Night time ambient lighting is now visually brighter

  • Removed crafting recipe for packed lunar soil to lunar soil

  • Data modding: Removed block events base:grow_tree_poplar and base_grow_tree_coconut and replaced it with base:grow_tree

  • Reloading shaders no longer crashes the game when shaders are broken

  • Missing textures on block models now load fallback textures instead of crashing the game

  • The moon is now rendered before the sky

  • Fixed missing recipes for boomboxes, ice bricks, snow bricks, and magma bricks

  • Fixed block raycasting memory leak

  • Fixed wrongly placing a block above air under certain conditions

  • Fixed interceptor traps dropping loot when releasing drones

  • Fixed soundbanks not playing random pitches

  • Known issue: leaf decay may be broken

Discord

      • Sturgist@lemmy.ca
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        11 months ago

        Yeah, I’ve looked at everything linked from the itch.io page and nothing says anything even close to open source. It’s definitely an indie game, but doesn’t seem to be open source.