bit of a long shot, don’t think i’m breaching community rules? but feel free to let me know if there’s a better place for this
i’m running a Ryzen 5800X + Radeon 6900 XT ( Adrenalin 25.4.1) + Windows 10 (22H2 19045.5737)
and i’m getting the following error ~3 secs after launch
'The game has crashed Error code: 0xc0000096 ’
i’ve tried restarting: updating Adrenalin, running as admin, running a repair operation on the game install, removed sl.pcl.dll
has anyone else ran into this error and was able to address it?
below is the content from 2 events I could dig up in Event Viewer ` Error 1: Faulting application name: OblivionRemastered-WinGDK-Shipping.exe, version: 5.3.2.0, time stamp: 0x00000000 Faulting module name: OblivionRemastered-WinGDK-Shipping.exe, version: 5.3.2.0, time stamp: 0x00000000 Exception code: 0xc0000096 Fault offset: 0x0000000006511667 Faulting process id: 0x79bc Faulting application start time: 0x01dbb58df3c4968a Faulting application path: C:\Program Files\WindowsApps\BethesdaSoftworks.ProjectAltar_1.0.3.0_x64__3275kfvn8vcwc\OblivionRemastered\Binaries\WinGDK\OblivionRemastered-WinGDK-Shipping.exe Faulting module path: C:\Program Files\WindowsApps\BethesdaSoftworks.ProjectAltar_1.0.3.0_x64__3275kfvn8vcwc\OblivionRemastered\Binaries\WinGDK\OblivionRemastered-WinGDK-Shipping.exe Report Id: 427771ea-7584-4846-9d75-3fe7d178eabf Faulting package full name: BethesdaSoftworks.ProjectAltar_1.0.3.0_x64__3275kfvn8vcwc Faulting package-relative application ID: AppUEGameShipping
Fault bucket 2270348712785277475, type 5 Event Name: MoAppCrash Response: Not available Cab Id: 0
Problem signature: P1: BethesdaSoftworks.ProjectAltar_1.0.3.0_x64__3275kfvn8vcwc P2: praid:AppUEGameShipping P3: 5.3.2.0 P4: 00000000 P5: OblivionRemastered-WinGDK-Shipping.exe P6: 5.3.2.0 P7: 00000000 P8: c0000096 P9: 0000000006511667 P10:
Error 2: Attached files: \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERB5ED.tmp.dmp \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERB63C.tmp.WERInternalMetadata.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERB66C.tmp.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERB66A.tmp.csv \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERB68A.tmp.txt
These files may be available here: \?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_BethesdaSoftwork_0bee12e71d833c6a9a936aa1d39329bbf9847_aa12295b_95d9956b-1753-43b8-b80a-49fa5560cee4
Analysis symbol:
Rechecking for solution: 0
Report Id: 427771ea-7584-4846-9d75-3fe7d178eabf
Report Status: 268435456
Hashed bucket: 3b4e7710f2ddf1216f81e6201dd4f223
Cab Guid: 0`
EDIT:fixed apparently Oblivion Remastered won’t run on a secondary drive, moving it to the same drive as my OS fixed it, who’d have guessed
just an update that I was able to get it to work! thanks for the advice
C:\Program Files\
Lol. Don’t install games there. Hell, don’t install games on the same drive as Windows.
Windows: you installed programs in a folder called program files? Unpossible!
Also look at mister money bags here with multiple drives
As someone else said, installing things outside of Program Files is generally only necessary if they were made for XP or older, and the developers didn’t test on Vista or newer or read the bit of the Windows documentation that said not to write to an application’s installation directory because it might not work on future versions that was there since the early nineties. Regular Oblivion works fine in Program Files (although it makes it more of a pain to mod) and the Remaster was obviously made post-Vista.
All that said, none of this is relevant because you’ve got the Windows App version, which uses a completely different system and works in a partial sandbox so doesn’t interact with the rest of the computer like a traditional program would.
The game seems to be very sensitive to CPU (and possibly memory) overclocking and was crashing for me the same way until I went back to default settings. Even though everything else had been rock solid, it caused oblivion remaster, stalker 2, and Indiana Jones to crash at launch.
Double check if your bios is doing any automated overclocking or revert any manual overclocking that you’re doing.
I can (anecdotally) confirm the overclocking sensitivity. Although it seems to be more that this game just REALLY pushes hardware if you let it which is naturally gonna draw out overclocking instabilities.
All unreal engine games seem to crash like crazy for me right now I’ll have to swap over to my cachyOS install and see how things go lol
That’s bizarre, because all the other Unreal engine games I play (Satisfactory, Crab Champions) work fine
The exception code you are getting appears to indicate some code is trying to execute something very low level (e.g. direct device access) when it isn’t allowed.
This isn’t a widespread issue, so it seems reasonable to assume that it is specific to your machine.
My guesses are:
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Corrupt game files, try deleting the user data for the game. Not sure where that lives.
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Corrupt install but I think you’ve addressed that.
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Corrupt windows, a scan disk check might repair something.
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Corrupt drivers:
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Fresh install of GPU drivers, using amd’s tool or ddu.
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Update chipset drivers if there are any.
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Disable or uninstall anything that controls additional devices. E.g. led or fan controllers like Armoury crate or MSI afterburner.
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Any other app that injects itself into the process. Game overlay, antivirus. Amd adrenaline does this, as can steam and gamebar.
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