Very likely will be a launch game for MS’s new handheld console.

Hopefully it will launch on Steam ex aequo.

  • Viri4thus@feddit.orgOP
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    15 days ago

    Avowed is a success in which planet? Grounded, which is a pretty good game for what it costs, has a 33% higher player peak and gigantic tail compared to avowed’s player drop off… This is a game, from the same studio, that cost a fraction of what avowed cost (1/4 people credited) to make. MS pulled all the stops for people to engage with avowed but ultimately failed because the game is just mediocre.

    Regarding management, MS are the paragons of good management and would never put a team on a game they don’t want to make, resulting in several delays and ultimately a poor quality product. This never happened at Microsoft… EVER!

    • ampersandrew@lemmy.world
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      15 days ago

      Any given game being more successful does not make Avowed unsuccessful. Grounded has a 33% higher peak and also cost 57% of what Avowed cost for the audience to buy; they may have sold more copies and made less revenue. A more repetitive multiplayer focused game will retain players longer than a single player game with an ending. But ultimately, we have no idea if the game was successful outside of the team saying publicly that they’re happy with its performance. That will never mean raw sales anymore, since they are a part of Game Pass. Game Pass pulls in, in all likelihood, 3-4x Avowed’s budget in revenue every month. Even with the overhead they have of running the service and licensing third party games for it, they can probably afford at least one Avowed on their books every month and justify it as long as they feel like the presence of a flashy new game is what’s keeping people subscribed. No one knows how many people on Game Pass need to play a given game for Microsoft to consider it a success, but perhaps the worst way to evaluate the game’s success is to look at Steam charts and compare it to some other game arbitrarily, much like what’s happening with Assassin’s Creed right now. The Steam forums are full of armchair quarterbacks that are sure that Shadows has flopped by doing the same nonsense comparisons to Steam charts even though this is a series that handily sold tens of millions copies on non-Steam platforms for years.

      Mismanagement has and will continue to happen at Microsoft. The first iteration of Avowed was aiming at being “Microsoft’s Elder Scrolls”…but I wouldn’t be surprised if there was no need for that design anymore once they bought Elder Scrolls itself in the next couple of years after that. I’m not too concerned about how long Fable has taken to develop thus far considering when their last Forza Horizon game came out and that full development on Fable probably didn’t start until that game shipped. What I did hear was that when Microsoft originally announced it for 2025, the development team laughed at the idea.