Developers speaking to the Game Developers Collective seem to think the VR games market has hit a roadblock, even with this year's launch of the Apple Vision Pro.
its a standalone device that functionally is like buying a phone with a Snapdragon 865(for older quest 2 models). relative to what you’re paying for. It’s actually not that expensive in the grand scheme of other gaming devices, as its on par/cheaper than basiaclly all other mainstream gaming devices, and on the low end in terms of smartphone pricing.
which is the condition on whether a user wants to make it cheap, else you have to go theough the trouble of sideloading the requied stuff to turn the device into a mixedvr/piracy headset by cutting off the meta related services.
else the “cheap” option would be to go use older windows mixed VR headsets, or cheaper chinese options(e.g Pico Vr headsets), both having their own cost of using it, very similar to what you sign into for users who buy a phone, or a console.
I love the shit out of mine. Got the VrCover face pieces which keep sweat from being a problem. I mainly play heavily modded Skyrim VR and a few different exercise games. My son plays a ton of different games with his friends. I don’t think they are for everyone, but not a gimmick IMO.
Whether it is closed source or not is irrelevant to this discussion. The fact of the matter is that VR offers a different gaming experience, one that has the opportunity to provide real exercise for the player.
Yeah I used to have an old Windows MR headset until it stopped working (and I switched to linux)
It was a lot of fun, and I do miss beat saber.
But I’m not going to spend a thousand dollars on an outdated index, or put facebook spyware on my face. If Valve or some other company comes out with something modern without proprietary bs, I’d buy it in a heartbeat.
I still cannot fathom how anyone justifies paying so much for phones. My most recent one was a Pixel 4A, £100. I’ve not seen anything exciting in a smartphone in a decade or more.
It’s an expensive gimmick.
Like 3D TVs.
its a standalone device that functionally is like buying a phone with a Snapdragon 865(for older quest 2 models). relative to what you’re paying for. It’s actually not that expensive in the grand scheme of other gaming devices, as its on par/cheaper than basiaclly all other mainstream gaming devices, and on the low end in terms of smartphone pricing.
Only if you’re willing to do business with Facebook.
Paying you per hour to use Facebook hardware would be overpriced.
which is the condition on whether a user wants to make it cheap, else you have to go theough the trouble of sideloading the requied stuff to turn the device into a mixedvr/piracy headset by cutting off the meta related services.
else the “cheap” option would be to go use older windows mixed VR headsets, or cheaper chinese options(e.g Pico Vr headsets), both having their own cost of using it, very similar to what you sign into for users who buy a phone, or a console.
Medical training in VR isn’t a gimmick. Your view of the uses is just too narrow.
Thought this too until I was gifted a headset, and found out I was dead wrong.
Btw they genuinely aren’t even that expensive anymore. Cheaper than a console, a phone is 3x the cost, and a gaming laptop 6x the cost.
I love the shit out of mine. Got the VrCover face pieces which keep sweat from being a problem. I mainly play heavily modded Skyrim VR and a few different exercise games. My son plays a ton of different games with his friends. I don’t think they are for everyone, but not a gimmick IMO.
Unlike 3d tvs it actually has something to offer. I wouldn’t call it a gimmick, but it definitely has a price barrier that is hard to swallow.
A slightly more useful gimmick.
It’s all closed source trash. No one wants to get stuck with a $500 paperweight if meta decides to alter the deal further.
Whether it is closed source or not is irrelevant to this discussion. The fact of the matter is that VR offers a different gaming experience, one that has the opportunity to provide real exercise for the player.
Yeah I used to have an old Windows MR headset until it stopped working (and I switched to linux)
It was a lot of fun, and I do miss beat saber.
But I’m not going to spend a thousand dollars on an outdated index, or put facebook spyware on my face. If Valve or some other company comes out with something modern without proprietary bs, I’d buy it in a heartbeat.
Yup and hopefully untethered. The thought of being attached by a cord to my most expensive appliance would never let me be fully immersed
They’re like $300 now. Cheaper than a console, 1/3 the cost of an iPhone, 1/6 the cost of a gaming laptop…
I still cannot fathom how anyone justifies paying so much for phones. My most recent one was a Pixel 4A, £100. I’ve not seen anything exciting in a smartphone in a decade or more.
Generally for gaming. It’s like PCs, you can totally get by with a 100 dollar second hand computer… unless you want to play a game made this year.
Typing this on a 120hz 4k gaming phone.
Same! Typing this on a cheap as dirt android 😁