- cross-posted to:
- opensource@lemmy.ml
- foss@beehaw.org
- cross-posted to:
- opensource@lemmy.ml
- foss@beehaw.org
I’d really love if somebody would give GIMP the Blender treatment. It’s very good software but some of the UI paradigms are quite outdated. All their floating windows and dialogs do not work well on multiple screens.
From the update:
One area we want to focus on after 3.0 is improving our UI/UX design process. We have set up a separate UX repository to report and discuss issues related to design. We are looking to build a team of designers to discuss and create design improvements to GIMP that also respect existing user’s workflows. Denis Rangelov has taken a strong interest in this area and has already done great work in identifying, categorizing, and moving design issues from the code repository to the dedicated design section. Some design improvements have already been implemented for 3.0, and we look forward to working with community designers to give people a better experience!
It’ll take some time, but it seems like improvments may be coming.
respect existing workflows
Please don’t. Existing workflows in the tough spots are 100% workarounds.
Having a hotkey for the zoom tool is a workaround for not being able to scroll the mouse wheel without holding a key down or changing settings.