Hi ! I’ve been working on this article for the past few days. It would mean a lot to me if you could provide some feedback.
It is about implementing a physico-chemical simulation as my first attempt to write a shader. The code is surprisingly simple and short (less than 100 lines). The “Prerequisite” and “Update rules” sections, however, may need some adjustments to make them clearer.
Thanks for reading
Hugely cool! Very clearly written too.
Thank you for the feedback. I had a lot of fun playing with the model (and still have some improvements on my mind that might require porting it outside of Shadertoy)
Is there any part that was especially hard to understand ? I’m trying to make it as clear as possible for developers without a scientific background.
Well, not really an issue with the existing paragraph being hard to understand, but I would suggest more explicitly stating which symbol from the “math” section corresponds to each variable from the “code” section, at the beginning of the latter.