Every fork creates fragmentation. Then you get forks of forks. Then you get forks of forks of forks. Eventually, you get a knife, and a spoon, and a spork, maybe even a fpoon. And every fork splits your developer pool in half! And once you’re down to one developer each, the developer splits in half! And then you have no project.
that’s not how things work. open source projects don’t start with a set amount of developers and start splitting. even if they do, they don’t split in equal parts. if you have 500 developers working on a project, and 10 of them create 8 different forks, that doesn’t really change much.
some developers may move around, and more developers can join the pool all the time, on any fork. i don’t understand how any of this is a problem.
Every fork creates fragmentation. Then you get forks of forks. Then you get forks of forks of forks. Eventually, you get a knife, and a spoon, and a spork, maybe even a fpoon. And every fork splits your developer pool in half! And once you’re down to one developer each, the developer splits in half! And then you have no project.
Nice FUD.
By your own logic, Chrome should have fewer developers than Konqueror, since its engine is essentially a fork of a fork of a fork.
that’s not how things work. open source projects don’t start with a set amount of developers and start splitting. even if they do, they don’t split in equal parts. if you have 500 developers working on a project, and 10 of them create 8 different forks, that doesn’t really change much.
some developers may move around, and more developers can join the pool all the time, on any fork. i don’t understand how any of this is a problem.